110-122: this is a new feature. Some people wanted Sweden to exist in the game. Historically Sweden was a major European power during the 17th and 18th centuries but was not involved in the Caribbean. So Sweden is not shown in the game unless this setting is changed.
123-135: Originally forts would remember which flag you were flying even if they were friendly. International relations can change randomly in FreePlay. Normally Britain and Portugal are allied. So you might sail into a Portuguese port flying a British flag because Portugal likes Britain. Later, Portugal and Britain might break their alliance and be at war. You would then approach the Portuguese port flying a Portuguese flag, the fort would remember you as British, and would attack.
This setting makes forts ignore you if you are friendly. You sail into the Portuguese port under a British flag because Portugal likes Britain. Later, Portugal and Britain might break their alliance and be at war. You approach the Portuguese port flying a Portuguese flag, the fort does not remember you as British and does not attack you.
291-302: someone thought it would be a good idea if, when you want to persuade someone to do something, the dialog would have a tag showing that a check was being made against your ability, and changed a lot of dialogs to do this. Others thought that it would spoil the dialog. This setting allows the tag to appear. One example is when you are smuggling. With this setting enabled, when you talk to a guard in a tavern to try to persuade him to tell you when the beach is safe, you will see "[Persuasion Success!]" or "[Persuasion Failure!]" as part of his dialog. "[Persuasion Success!]" and "[Persuasion Failure!]" are translated in "common.ini" - look at the end of the file.
"common.ini" also has some new lines which need to be translated. English now has line 428:
Code:
string = LuggerP,"Privateer Lugger"
And line 849:
Code:
string = Nuestra Señora de las Nieves,"Nuestra Señora de las Nieves"
That line 849 is because of something odd in the translation procedure. Island names seem to be translated twice in some places - that is, the game tries to translate the name, then translate the translated name. I never did find out why, but it means you probably won't see any island names in ship berthing. Here's my thread about it:
Unconfirmed Bug - Some island names do not appear in Ship Berthing