<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Pieter's Temporary Draft</b></i><!--sizec--></span><!--/sizec-->
A lot of stuff is still quite vague. I tried to incorporate most of the things that we have agreed on so far. Everything will need reconsidering, improving and extending.
Comments appreciated. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="
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<i><b>Scene 1</b></i>
- Camera fades in on waving grass and pulls out to reveal a beautiful old-English countryside
- A carriage rides along a dirt road past a sign saying "London -->"
- The camera reveals Royal Navy officer <i>Thomas Norton</i> inside
- The carriage rides through the misty and damp streets of London towards the EITC head office
- Mercer walks down the marble steps and welcomes Norton, then the both of them walk into the building
<b>Note:</b> Nice contrast between the beautiful bright English countryside and the dark and damp London town
<i><b>Scene 2</b></i>
- Sunrise: Mercer and Thomas Norton are standing at the white cliffs of Dover, looking out to sea with their spyglasses
- A ship appears at the horizon. The ship shows as a dark silhouette against the rising sun.
- Mercer talks to Thomas Norton about the ship: "There's your next assignment."
<i><b>Scene 3</b></i>
- The Wicked Wench is shown sailing at sea
- The camera pans around the ship, revealing an officer near the ship's helm looking somewhat like Jack Sparrow from a distance
- The camera pans further to show the EITC flag at the stern
- Jack talks to the crew about making port
<i><b>Scene 4</b></i>
- The Wicked Wench sails up the Thames and makes port in London
- A meeting between Jack and Cutler Beckett, head of the EITC
- Jack is given a sealed enveloppe with his orders. Mercer and Thomas Norton are to accompany him on his assignment
<i><b>Scene 5</b></i>
- The Wicked Wench is at sea again, the white cliffs of Dover visible in the background
- Jack retreats to his cabin to read his orders. He must sail to Ivory Coast, Africa and collect a cargo from a town in the jungle. A map showing the location is shown
<i><b>Scene 6</b></i>
- The ship sails South
- Jack befriends Thomas Norton, who seems a gentle and trustworthy lad, the complete opposite of the nasty and ever-intrusive Mercer (no offense, Mercer <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="
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- Several scenes of shipboard life under Jack Sparrow
<i><b>Scene 7</b></i>
- LAND HO! The shoreline shows white ivory white beaches with palm trees, somehow mimicking the white cliffs of Dover, while being quite different as well
- Jack goes ashore with a landing party
<i><b>Scene 8</b></i>
- The landing party walking through the jungle to the village
- Jack goes to talk to Tia Dalma, who seems to know just a little bit more about Jack than would seem normal
- Shouting starts outside. Jack sees some of HIS EITC soldiers capturing the townspeople and transporting them to the shore. Mercer seems to be commanding those troops
- Jack asks Mercer for explanation. Mercer explains that the villagers ARE the cargo. Jack is not happy, but doesn't show it
- Tia Dalma is captured
<i><b>Scene 9</b></i>
- The villagers, including Tia Dalma, are sent aboard and the ship sails away to head for the Caribbean
- Tia Dalma gives Jack the compass, explaining that it will help him to always steer the right course. Jack doesn't understand
<i><b>Scene 10</b></i>
- Jack talks with Thomas Norton, wondering what to do
<i><b>Scene 11</b></i>
- Land is sighted. Norton goes below to warn the captain
- Upon entering the cabin, he sees Jack hiding something behind his back. It is a pirate flag
- Norton tells Jack he cannot follow where Jack is going. Jack has Norton and Mercer put in the brig
- Jack starts unloading the villagers in boats and continues his voyage towards Nassau
<i><b>Scene 12</b></i>
- Jack lets Norton and Mercer go at Nassau
- Jack goes to the tavern to drink rum
- Norton and Mercer tell the Dutch soldiers there is a pirate in the tavern
- The rumour grows, partly helped by Jack and this ends in Jack accidentally-or-not sacking the town
- Jack is now instantly a famous pirate
<i><b>Scene 13</b></i>
- Random pirating
- Jack hears about the legend of Davy Jones
- For some reason Jack decides to go the Indonesia
<i><b>Scene 14</b></i>
- Jack sailing towards Indonesia with the pirate flag at the stern of the Wicked Wench
- Shipboard life with pirate Jack as captain
<i><b>Scene 15</b></i>
- Jack arrives at Indonesia
- Jack plays Beckett's EITC against the Dutch VOC causing mayor mayhem <i>[swordfights here. Perhaps even some musket-fights in the jungle?]</i>
- Jack meets with Sao Feng, who is also in the region, and greatly insults him somehow (just a random thought)
- Jack finds out about the treasure of Isla de Muerte
<i><b>Scene 16</b></i>
- After his antics in Indonesia, Jack arrives at the shore He finds the Wicked Wench burning and sinking. Thomas Norton is on the shore
- Jack is angry and disappointed because his one-time friend betrayed him
- EITC soldiers rush out frm everywhere, trying to capture Jack
- Jack swears he will get his ship back, even if he has to raise her himself and dives into the sea
<i><b>Scene 17</b></i>
- Jack tries to swim to his ship and almost drowns. Everything goes black
<i><b>Scene 18</b></i>
- Jack wakes up aboard the Flying Dutchman. Is he alive or dead? Is he still underwater?
- Jack makes the deal with Davy Jones
<i><b>Scene 19</b></i>
- The Wicked Wench is raised as the Black Pearl
- Jack is at the helm and wants to sail away. He finds a several EITC ships blocking his track
- Jack manages to break through the ranks with the help of the Flying Dutchman in a battle
- During the battle, the Black Pearl goes one-on-one with Thomas Norton's ship. During the fight Norton gets killed. Jack seems sad that it had to end this way
- While Jack sails away, the Flying Dutchman stays behind and takes on all ships alone. Mercer is very impressed
<i><b>Scene 20</b></i>
- Jack makes port in Tortuga and goes to the tavern
- He asks the tavern-owner if he knows of some good guys to hire for a certain quest
- The tavern-owner points to a corner of the inn, where we can just discern a figure looking like Barbossa
- Screen fades out to black
<b>-- THE END --</b>