As soon as possible. Thursday at the latest, so I have time to do the usual Winmerge check before releasing the update on Friday at the latest.
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yeah, gonna change the thing with morgen and the sword which shouldnt take too long! I had hoped to do it already, but it started snowing like crazy which messed up all my plans, Im so tired and now Im in the middle of a move but Ill get to it as soon as things ve calmed somewhatI'm hoping to upload another version of the update this week. That is, unless anyone has anything in progress which isn't going to be done this week but is likely to be done next week or the week after. In particular, @Jack Rackham and @DeathDaisy, are you working on anything that's likely to be finished soon?
After the next update goes up, @Mad Jack Wolfe, would you like to use it to build the next installer?
shit sorry, I missed this! Ill see if I can sqeeze it in, but no promises. could we wait with the proper installer build until next week if I cant get it done till thursday?As soon as possible. Thursday at the latest, so I have time to do the usual Winmerge check before releasing the update on Friday at the latest.
thanks mateThat is why I asked. Finish when you can, then I'll put it into the update, and then I'll upload the update.
On that note, if you intend to do anything with "Robert Fletcher_dialog.c/h" to make someone tell Morgen about the sword, please use these versions. The versions already in the game have a lot of text hard-coded into "Robert Fletcher_dialog.c", which works but isn't much good for anyone wanting to do a translation into a different language. So I've moved all the text into "Robert Fletcher_dialog.h" where it belongs and replaced it with "DLG_TEXT" references in "Robert Fletcher_dialog.c". These versions, plus any additions you make for Morgen, will go into the next update.yeah, gonna change the thing with morgen and the sword which shouldnt take too long! I had hoped to do it already, but it started snowing like crazy which messed up all my plans, Im so tired and now Im in the middle of a move but Ill get to it as soon as things ve calmed somewhat
great thx!On that note, if you intend to do anything with "Robert Fletcher_dialog.c/h" to make someone tell Morgen about the sword, please use these versions. The versions already in the game have a lot of text hard-coded into "Robert Fletcher_dialog.c", which works but isn't much good for anyone wanting to do a translation into a different language. So I've moved all the text into "Robert Fletcher_dialog.h" where it belongs and replaced it with "DLG_TEXT" references in "Robert Fletcher_dialog.c". These versions, plus any additions you make for Morgen, will go into the next update.
AGH, I hate hellish moves!sorry its taking a while, cant wait for this hellish move to be over. Im semi-temporarily moving into a 15m² cottage w/o running water and currently w/o internet until I get a wifi antennae setup in the main building
Sorry for having seemed to drop off the face of the earth. A bit of personal drama and a book research trip gobbled up my time and attention. I'll do my best to get caught up on everything this weekend and start on the new installer.I'm hoping to upload another version of the update this week. That is, unless anyone has anything in progress which isn't going to be done this week but is likely to be done next week or the week after. In particular, @Jack Rackham and @DeathDaisy, are you working on anything that's likely to be finished soon?
After the next update goes up, @Mad Jack Wolfe, would you like to use it to build the next installer?
Did I miss something?the cursed Flying Dutchman
This:Did I miss something?
But I don't think the new stuff is visible to anyone playing the quest, so I didn't want to confuse people who might download the update and wonder what's changed in "Woodes Rogers". Besides, that was just a brief summary, not a detailed list of everything included in the update.And I have worked on WoodesRogers quest as usual.
Ah, I missed the results of the poll.This:
Poll - Alternative texture for cursed Flying Dutchman
Results are 2-0 in favour of the new texture, so it's in.