<!--quoteo(post=310747:date=Apr 4 2009, 08:29 AM:name=vinnipuk)--><div class='quotetop'>QUOTE (vinnipuk @ Apr 4 2009, 08:29 AM) <a href="index.php?act=findpost&pid=310747"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i use always quicksave, indeed.
so, you say it`s the main cause of my "laggish" game?<!--QuoteEnd--></div><!--QuoteEEnd-->
I won't try to guess if quicksave is causing any lag anywhere. It seems unlikely though.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->actually, every time my avatar steps in a port or city, the lag is there and the sounds skipp endlessly.
but, in the tavern, shop, house, store, in few words, when my avatar is "indoor", the sound is clear and the lag vanishes.
when i come out from any governor palace, here it is again.
`till now, the Jamaica Island is a nightmare for my avatar.
i even tried to move some music file, just to see if the skipping could be related to corrupted file music.
no luck, game stutters anywhere.
can be a loop?
i noticed the CPU on my laptop is stuck at 100% when this happens.<!--QuoteEnd--></div><!--QuoteEEnd-->
Usually when I'm getting lag like that it's because the game is writing to the error.log file... constantly. Does this lag still happen if your character isn't moving? Could it be related to the stepping sounds?
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->while being boarded (yes, i`m not going to have a shining pirate life, <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" /> ) on my lugger, two men were occupying the same meter square.
this happened in the ship desk, in the cargo hold and in the captain`s cabin.
the other ships were: one cutter and a schooner (yep, i was boarded twice, and theis bug reproduced itself twice also....)<!--QuoteEnd--></div><!--QuoteEEnd-->
I see that a lot in my game. As long as the characters separate when they start moving, I'm not too worried about it. If they're somehow stuck and can't move, we need to figure out why. It's not just boarding decks. Often a citizen will be generated on top of one of the guards, and you can talk to one but not the other until one moves. Sometimes citizens are generated on top of each other as well. If it needs fixing, someone who understands all the locator code will have to do it.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->after being robbed and having catched the thief, just 1 gold is given back to my avatar.
this happens only when the thief admits to be too much old to go on with this kind of job and the player get two answer:
1)take some of my money
or
2)give me back all my money and see you
both options have the same result: the avatar gains back just one gold.<!--QuoteEnd--></div><!--QuoteEEnd-->
So that's where my money goes. Thanks. Some of that code is pretty messy. I'll put it on my to-do list.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->loading a savegame can affect in a strange way your avatar, that is: totally unable to move.
how to solve the problem?
reboot
or press pause in game and unpress it.
it works.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thanks, I'll give that a try if I ever run across it.
Hook