<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Usually when I'm getting lag like that it's because the game is writing to the error.log file... constantly. Does this lag still happen if your character isn't moving? Could it be related to the stepping sounds?<!--QuoteEnd--></div><!--QuoteEEnd-->
yep hook, this lag occurs even when my character ain`t movin` at all.
the error log is on just since the day before yesterday.
i even tried pack in rar format the whole music folder, just to see if was something related to .ogg format and the like.
but the lag is there.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Huh? I didn't even know you COULD buy anyone a drink through the tavern-owner. And kidnap someone in the tavern? It does sound cool, but again I'm not aware of that feature even existing. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
er..no peter, sorry, my tale was misleading <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="
" border="0" alt="rolleyes.gif" />
i meant: my avatar started a dialog with someone in the tavern, who asked in favor a mug of rum.
after two rounds the fellow countryman accused my character to plan to reduce him to an unconscious state in order to rob him (maybe to kill him, club him or stab him, really don`t know, never had the opportunity).
however the tavernkeeper stops the cries and my avatar stands up.
that`s when the bug shows up.
as said before, my character is teleported far away, all the screen is black, my avatar stands up in the middle of nothing and rotatating the camera shows me the city and the inside of the tavern as should be shown to modders.
only pressing A or D i can slowly move my character back in the game, inside the tavern, where everything is freezed `till my character is back.
then, everything goes on as nothing happened.
as i talk to the same or another person, the bug reproduces itself.
can someone check it?
in my game happens only in Port Royale, at least `till this moment.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I don't know what the *** happened to you, but if you ever do get the chance, visit governor Shaw again; he does offer a fun quest.<!--QuoteEnd--></div><!--QuoteEEnd-->
sniff... <img src="style_emoticons/<#EMO_DIR#>/ib012.gif" style="vertical-align:middle" emoid=":cry" border="0" alt="ib012.gif" /> <img src="style_emoticons/<#EMO_DIR#>/ib012.gif" style="vertical-align:middle" emoid=":cry" border="0" alt="ib012.gif" /> ....buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh.....the screen becomes black as i accept the mission....sniff sniff.
i`ll try later, i have just downloaded the 2nd patch, so new game awaits me.
minor bugs:
COMPILE ERROR - file: Locations\locations_locators.c; line: 120
file not found: dialogs\ENGLISH\John Filbert_dialog.h
COMPILE ERROR - file: Locations\locations_locators.c; line: 120
file not found: dialogs\John Filbert_dialog.c
my locations_locators file have (accordingly to my notepad editor) 118 lines....so....did my error log swallowed a mug of ale?
i checked in storeowner.c file, there was a double space in there,BUT i still can`t have it fixed:
when i talk to Filbert the following message appears "can`t load dialog file"
sgrunt.
suggestions?
i`ve been getting this error quite often lately:
RUNTIME ERROR - file: worldmap\DailyCrewUpdate.c; line: 494
missed attribute: id
RUNTIME ERROR - file: worldmap\DailyCrewUpdate.c; line: 494
no rAP data
someone understands this?
thanks to all.