<!--quoteo(post=323118:date=May 27 2009, 10:03 PM:name=Chromide)--><div class='quotetop'>QUOTE (Chromide @ May 27 2009, 10:03 PM) <a href="index.php?act=findpost&pid=323118"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, why should this option be restricted to with your officers only?? How about when you escort merchants....on their ship or yours?...<!--QuoteEnd--></div><!--QuoteEEnd-->The officers were just a suggestion. Indeed passengers or companions or even at-sea encounters should then be an option.
<!--quoteo(post=323121:date=May 27 2009, 10:11 PM:name=Chromide)--><div class='quotetop'>QUOTE (Chromide @ May 27 2009, 10:11 PM) <a href="index.php?act=findpost&pid=323121"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BTW, "stamina" sounds like a good idea. However, might make it a bit TOO realistic. What if ur running from someone and your stamina fails just then? Could get annoying, especially if you want to get to somewhere quite quickly... Stamina fits in with all of those other things, such as food and sleep which could make the game too realistic (might as well go out and do it for yourself!)...<!--QuoteEnd--></div><!--QuoteEEnd-->They use stamina in AoP and CoAS, I think. It might work fine gameplay-wise, but the question is how much it'd add based on the effort required. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" />
<!--quoteo(post=323136:date=May 27 2009, 11:05 PM:name=thevegimobil)--><div class='quotetop'>QUOTE (thevegimobil @ May 27 2009, 11:05 PM) <a href="index.php?act=findpost&pid=323136"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yes chromide i love this idea..and agree with what u said about stamina...it would be really good...
peiter could u c if it is doable?<!--QuoteEnd--></div><!--QuoteEEnd-->I'm sorry if I sound rude, but no I can't. I've got way too much on my plate as it is. And the same goes for pretty much all other modders here.
The best way of ensuring a mod gets done is to do it yourself. If you want to, we'll try to support you in whatever way we can.
Of course we're also slowly wanting to work towards a finished Build 14, which doesn't work well if we start on 100% new stuff again.
But I do think it would be possibly; it'd probably just require a lot of work. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" />
<!--quoteo(post=323136:date=May 27 2009, 11:05 PM:name=thevegimobil)--><div class='quotetop'>QUOTE (thevegimobil @ May 27 2009, 11:05 PM) <a href="index.php?act=findpost&pid=323136"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->also i means there could be another officer slot...Cook...the better your cook means the better the meals ..the beter the meals the higher the morale...or something but its an amazing idea!! a real novelty!<!--QuoteEnd--></div><!--QuoteEEnd-->Working on a ship in real life, I can confirm that the quality of the cook does have a big influence on morale. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_mrgreen1.gif" />