Some skills don't seem to matter if they're level 5. You don't get much benefit from higher skills in those areas. But there are some skills where there's a noticeable difference. You can easily tell the difference between levels 8, 9 and 10 in accuracy and cannons. Commerce makes a big difference all through the range. There are probably others.
If you don't like skill items, don't use them. As for me, I'll be using them, a lot.
Your weapons ideas sound good to me.
I've found that the only way to keep a player from making money is to limit the amount the merchants have to buy things. This is not a universally popular idea even among those who think there's too much money in the game already.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->it is too easy to make money selling looted/found/stolen items. I think you should be able to loot/find/steal even the most rare/expensive things. The probability should however be reduced.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'm not sure what you mean here. You can already find everything but unique weapons. Rare stuff really is rare. Finding better stuff depends on your luck skill, which is a good reason to try to get it as high as possible. Since there are only 3 good luck raising items, you need to hire an officer with high luck and give HIM those items.
As for it being easy to make money selling items, there aren't many sources available with little or no risk. As for the riskier methods, how much should a player make clearing a dungeon with two dozen bad guys and half a dozen boxes?
Hook
If you don't like skill items, don't use them. As for me, I'll be using them, a lot.
Your weapons ideas sound good to me.
I've found that the only way to keep a player from making money is to limit the amount the merchants have to buy things. This is not a universally popular idea even among those who think there's too much money in the game already.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->it is too easy to make money selling looted/found/stolen items. I think you should be able to loot/find/steal even the most rare/expensive things. The probability should however be reduced.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'm not sure what you mean here. You can already find everything but unique weapons. Rare stuff really is rare. Finding better stuff depends on your luck skill, which is a good reason to try to get it as high as possible. Since there are only 3 good luck raising items, you need to hire an officer with high luck and give HIM those items.
As for it being easy to make money selling items, there aren't many sources available with little or no risk. As for the riskier methods, how much should a player make clearing a dungeon with two dozen bad guys and half a dozen boxes?
Hook