//------------------
//Tortuga Atmosphere
//------------------
case "Tortuga_start":
PChar.quest.Tortuga_atmosphere.win_condition.l1 = "location";
PChar.quest.Tortuga_atmosphere.win_condition.l1.character = PChar.id;
PChar.quest.Tortuga_atmosphere.win_condition.l1.location = "Tortuga_port";
PChar.quest.Tortuga_atmosphere.win_condition = "Tortuga_atmosphere";
break;
case "Tortuga_atmosphere":
Pchar.quest.Tortuga_start.win_condition.l1 = "ExitFromLocation";
Pchar.quest.Tortuga_start.win_condition.l1.location = "Tortuga_port";
Pchar.quest.Tortuga_start.win_condition = "Tortuga_start";
if(!CheckAttribute(PChar,"scarlett"))
{
sld = LAi_CreateFantomCharacter(false, 0, true, true, 0.25, "Towngirl7", "goto", LAi_FindRandomLocator("goto"));
LAi_SetImmortal(sld, true);
sld.dialog.filename = "Dame_dialog.c";
sld.id = "dame1";
sld.name = "Scarlett";
sld.lastname = "";
LAi_SetCitizenType(characterFromID("dame1"));
sld = LAi_CreateFantomCharacter(false, 0, true, true, 0.25, "Towngirl1_1", "goto", LAi_FindRandomLocator("goto"));
LAi_SetImmortal(sld, true);
sld.dialog.filename = "Dame_dialog.c";
sld.id = "dame2";
sld.name = "Giselle";
sld.lastname = "";
LAi_SetCitizenType(characterFromID("dame2"));
sld = LAi_CreateFantomCharacter(false, 0, true, true, 0.25, "Danblack", "goto", LAi_FindRandomLocator("goto"));
LAi_SetImmortal(sld, true);
sld.dialog.filename = "Dame_dialog.c";
sld.id = "dame3";
sld.name = "Annamaria";
sld.lastname = "";
LAi_SetCitizenType(characterFromID("dame3"));
}