Just got this:
Refers to:
Also, does that 75 make Fetch Quests more/less common?
Code:
RUNTIME ERROR - file: quests\quests_common.c; line: 511
missed attribute: island
RUNTIME ERROR - file: quests\quests_common.c; line: 511
no rAP data
Code:
if(!fetchquest)
{
if(rand(75)<1)
{
int townnum = rand(GetIslandTownsQuantity(tisland.id)-1)+1;
if(townnum>0)
{
ref ttown = GetTownFromID(GetTownIDFromIsland(tisland.id, townnum));
if(DEBUG_FETCH_QUEST) trace("FETCH QUEST: make fetch quest for "+tisland.name+" with "+townnum+" towns. Pick town "+ttown.name);
cargoid = GenerateFetchCargo(ttown);
AnnounceFetchQuestEvent(sti(ttown.island), cargoid); // <-- That Line???
}
}
}