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Another girl, eh? Might be some missed dialog stuff. I'll check it.Now for the girl won in cardgame, I played as Jack Aubrey, didn't test the other storylines yet. And I got to Martinique. The quest is close to finish. It stops in the Tavern (when when we caught Virginie's BF with another girl) when the other girl talks to me but with blank conversation. After that, the game continues to run but I can't move (Controls are locked). Tried three times from an early save and same results.
Those were even in the unmodded game, though apparently less frequent. I don't know what it means and never noticed any harm from it either.Started getting these error messages when I used this.
Couldn't remember. I'll have it removed from the changelog.EDIT: I'm trying to find the original discussion where the brothel dialogue was changed, but I can't find any evidence of it before the Beta 1 Patch 6 changelog. WTF?
Intended? Of course not. But there are a lot of things possible that aren't intended.Okay I tested the girl-won in card game, it works.
But.. is it intended that you can draw your sword and kill your gambling partner? You get your whole money back if you do that and you don't even get reputation loss
Extract attached to your main game folder. Does that make it work?Now for the girl won in cardgame, I played as Jack Aubrey, didn't test the other storylines yet. And I got to Martinique. The quest is close to finish. It stops in the Tavern (when when we caught Virginie's BF with another girl) when the other girl talks to me but with blank conversation. After that, the game continues to run but I can't move (Controls are locked). Tried three times from an early save and same results.
Does the guy have a weapon? If you get to kill him, is that a dialog choice? Or do you just DO it? If it is a dialog choice, adding a rep loss would be easy enough.But it was pretty cool everytime I got frustrated because he won like 10 times in a row I just quit, draw my sword and killed him, and got even all my money back If there would be MUCH reputation loss, I think we should do it "intended"
We can't prevent the player from causing weird storyline effects through customization.With the Assassin story line, if you customize your game from the new game select screen and choose to change ships, you can potentially choose a ship with too little cargo space to carry the required amount of ale for the initial quest.