The following still refers to WIP 12:
Well, so much for my ambitions to get cursed hardcore style. The fog is just to much of a hassle to make this worthwhile. Not that much for hindering the sight but much more for being really hard on the performance of my machine. Everything slows down. It's tedious.
BTW - The curse seems not to work the way it is intended to work. There are 2 issues:
1.) Whenever I am a skeleton, people may or may not attack me. Sometimes they do, sometimes they act like everything is perfectly normal. I can even talk to them. Especially if I am in a place, where I already kicked everybody's ass as a skeleton. People seem to not attack me anymore, when I pass by again as a skeleton. At least that's the case in Nevis, where nobody cares anymore if I am a skeleton.
2.) The fog disappears whenever I set foot on an enemy ship. As soon as I return to sea, there is no cursed fog anymore. That remains this way until a new screen/area at sea is loaded. Then the fog reappears.
There are two other minor bugs:
a.) When I sell a ship in the shipyard, there is an increased chance for the game to crash. I never had this issue before.
b.) This is odd. There was a dutch captain, who I captured and took ransom for. This happened in the waters of Nevis. Now - whenever I board another ship around Nevis and make my way to the captains cabin for the final duel, the dutch captain is standing around there. He does nothing and cannot be talked to. He is just there, loitering around.
BTW - how in the blue hell do you get ransom if you have the prisoners in your cargo? I NEVER EVER got a dialogue option to take ransom. I just can let 'em run, make them my officers, beat their ass, have 'em executed, insult 'em .... but no option to take ransom ever appears, when dealing with a prisoner in person (instead over the passenger list).
Oh, one more thing. The Dutch captain is NOT there instead of the actual captain. So I meet the enemy capatain as I should, but the Dutch guy is standing around there, too. Oh, and he cannot be killed. VERY weird.
What I forgot to mention: Yes the crew can take bandages from the locker now .... but they never use 'em. All dead bodies of crewmembers that I checked, indeed had a bandage on them .... which means,that they don't use 'em. The bandages also don't reduce in my locker ... and I board a lot! Other than any weapons etc. I also can't pick the bandages up from dead crewmembers ... for whatever reason.