<!--quoteo(post=309787:date=Mar 30 2009, 11:15 PM:name=Schalkepirat)--><div class='quotetop'>QUOTE (Schalkepirat @ Mar 30 2009, 11:15 PM) <a href="index.php?act=findpost&pid=309787"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So I will start at latest tomorrow to install on my second computer a development version to test. And no problem with crashes, I also a beta tester for FiFa Manager bei EA Sports and so on, but of course in german language. So I know the different between stable and development. <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" /><!--QuoteEnd--></div><!--QuoteEEnd--><!--quoteo(post=309799:date=Mar 31 2009, 01:06 AM:name=Megla)--><div class='quotetop'>QUOTE (Megla @ Mar 31 2009, 01:06 AM) <a href="index.php?act=findpost&pid=309799"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As for the "stable game" thing. Dont worry im ussed to it. Though im only betatesting a multiplayer HL mod. But weve had or fair share of unpredictable 5 minute crash bugs XD<!--QuoteEnd--></div><!--QuoteEEnd-->Cheers and Cheers. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="
" border="0" alt="doff.gif" />
<!--quoteo(post=309799:date=Mar 31 2009, 01:06 AM:name=Megla)--><div class='quotetop'>QUOTE (Megla @ Mar 31 2009, 01:06 AM) <a href="index.php?act=findpost&pid=309799"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1.) The cursed monk on Jamaica tells you to take the item to one of his brothers located on Jamaica beach. Needless to say thats where hes standing.<!--QuoteEnd--></div><!--QuoteEEnd-->LOL! CAN you actually give back the item to him or doesn't he accept it? I recall hearing before that the monks were a bit confused every now and then; I suppose we'd better look into that. Hopefully it wouldn't be too hard to fix.
<!--quoteo(post=309799:date=Mar 31 2009, 01:06 AM:name=Megla)--><div class='quotetop'>QUOTE (Megla @ Mar 31 2009, 01:06 AM) <a href="index.php?act=findpost&pid=309799"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->2.) The good old EITC office bug in a different light. You cant enter the office in Port Royale. I brought Becket to the destination using direct sail method. And he never left the ship. So i went onboard his ship and talked to him there. He told me to meet him in the office and the ship removed itself from my fleet. (there is an exploit to this you can dock at another island and sell everything on the ship you are escorting to gain some cash) But then my quest log became empty and the office is unreachable.<!--QuoteEnd--></div><!--QuoteEEnd-->Sounds like one for Short Jack Gold. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
<!--quoteo(post=309834:date=Mar 31 2009, 04:12 AM:name=nate90909)--><div class='quotetop'>QUOTE (nate90909 @ Mar 31 2009, 04:12 AM) <a href="index.php?act=findpost&pid=309834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The smugglers of Cuba (Havana not sure about the other town) and Santo Domingo are broken.
This is with the new patch. I'll try some more smugglers, I hope its not on ALL of them.<!--QuoteEnd--></div><!--QuoteEEnd-->HEY! Those smugglers were supposed to be FIXED! Which storyline was that? Do they work on other islands? Do they work in other storylines? I'd like to know if we still gave a general non-standard-storyline smuggler problem or this time it is more limited. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
<!--quoteo(post=309835:date=Mar 31 2009, 04:18 AM:name=Short Jack Gold)--><div class='quotetop'>QUOTE (Short Jack Gold @ Mar 31 2009, 04:18 AM) <a href="index.php?act=findpost&pid=309835"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ronald Blacklock does not appear in Greenford prison.
Reason: he was model: Offic.eng which has been removed in Alpha 9
I will change him to Offic.eng_17 (which is there)<!--QuoteEnd--></div><!--QuoteEEnd-->Of course that model should've been removed from the Alpha a long time ago, since we're using the period soldiers now.
Ronald Blacklock is not necessarily a quest character, is he? He's always sitting there in the prison, right?
If so, we must apply to him the same code that switches the regular town guard soldiers to their correct period model.
And also to any other characters to whom the same might apply. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" />