I really like the way it looks.
Not entirely sold on that 'ugh' sound though...
Not entirely sold on that 'ugh' sound though...
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Maybe try to have it play less?I really like the way it looks.
Not entirely sold on that 'ugh' sound though...
This was the result of us having to re-add the sound effects to the video manually, and our video editor accidentally used an old hurt sound that isn't actually used in the game.Not entirely sold on that 'ugh' sound though...
No worries mate. At least something stood out and you generated some feedback.Lessons were learnt for next time!
That could work if you sneak into an enemy harbour. Maybe we should let the player turn themselves in if they want the bounty reward...One thought...
What if there can be a bounty ON YOU too?
Could make for a nice shock to see yourself listed in there.
Your description was beginning to sound quite familiar.We also plan to flip the roles and let you take part in the defence of a friendly fort, either from land or sea depending on the circumstances, but we'll show that off at a later date.
Looking good!Also new in this video: brighter muzzle flashes with a bloom effect, which looks much more impactful in evenings and night scenes.
It will indeed feel familiar to anyone who's played PotC. That system is a good basis to work from.Your description was beginning to sound quite familiar.