That part probably isn't as important. This model is set up to be from a time when both would have been seen.
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Sounds good! but will you do a different paint scheme for each version, or have all the paint schemes for all the variants? About the Windows: not necessarily, there is no reason why she couldn't have had 7 windows to start with (though the modern plan does show 8) The remnant of her Victorian conversion to a corvette is the fact that the stern is round, she probably didn't even have quarter galleries or stern windows as a corvette, only more gunports. But there is no need to change the position of the windows to allow for 7 in one version IMO, fine to just have 8 or 6 depending on the version.Think I'll do 3 different stern galleries for different versions. Lacedamonian style but with 8 windows, the 6 window version and one Trincomalee style. Only need to move a few pieces around and change decorations. I take it Trincomalee's current 7 window stern gallery is a more modern version from her conversion to a Corvette?
Three paint schemes would be better for keeping our modpack file size down, because each version of the ship has to be a separate copy of the model, rather than one model sharing textures.Planning 3-4. Trincomalee's current paintscheme with straight headrails and the 8 window stern gallery from her plans, a version with a white strake going all the way forward, a version with the classic Nelson chequer, and the Shannon vs Chespeake scheme of narrow strake. Possibly the Nelson chequer version as Shannon instead of the narrow strake scheme, in which case there would only be 3. If there are 4 I will make a small variant of one of those stern galleries for it.
Quite impressive what you're managing to do with SketchUp!
When people used that program for Virtual Sailor many, many years ago, the results were... not very good, to say the least.
So I think I big thumbs up is in order!
Right. I like how the current Trincomalee scheme looks so will keep that, and a yellow Nelson chequer version is essential. Have to see how the white strake to bow and narrow stake schemes turn out, not entirely happy with my attempts at them so far. Do think each version is quite distinctive though, even with just 3 major colors between them...Three paint schemes would be better for keeping our modpack file size down, because each version of the ship has to be a separate copy of the model, rather than one model sharing textures.
In general, distinctly different variants are preferable because of this. In Hearts of Oak though, with better customisation, this won't be an issue.
Just going by the national colour schemes we've been using. I know by now that black-and-yellow as well as black-and-white were used by basically EVERY nation.As far as I know no Leda class frigate was captured by any other navy...
In theory it should be possible in CoAS, but not in PotC. There any new colour scheme must be basically its own completely new ship with its own model files.Didn't realize you had a color scheme for each nation. Can different national paintschemes be made with only different textures, without needing to have a separate copy of the model?
Sounds good to me.Found a polycount plugin for SketchUp, tells me the model without armament is 20k tris so far. Stern decorations make up 1.6k of that, which IMO is acceptable, I'd rather stick to modeled detail than use a texture there if possible because games start to blur textures at much shorter ranges than geometry.
The whole national colour scheme idea used to be quite strict in the Build Mod, with black/yellow for RN ships, red/yellow for French ships, and white/black for US ships.Didn't realize you had a color scheme for each nation. Can different national paintschemes be made with only different textures, without needing to have a separate copy of the model?
Well, that makes it a lot easier to plan aheadAs for the ratio of paint schemes to models, in PotC it's 1:1, but in CoAS I think it's up to 3:1.
In the first case, more paint schemes require more models, and in the latter case, you need more models if you want more than three paint schemes.