In Maya, all you have to do is uncheck a box labelled 'double sided' and if the faces are flipped the wrong way, the normals must be reversed.
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Which version(s) of FBX can SketchUp import, do you know? I can export to any version between 2014 and 2006, but I'm not sure which is most suitable.FBX would be great
Yes, exactly!
Did you see this picture, or are the spar lengths still incorrect here?
My initial error was including the studding sail booms into the spar dimensions, this is now corrected, and to me the spars appear accurate to the plan.
Still trying to import the carronades, currently Sketchup returns an error message for a missing material. I've tried putting the tgas in a folder called textures, but no luck yet.Looks good! But no carronades? no chasers?