4: That is an intentional feature of the way town names are displayed. If you own a town, its name is not translated. This is because you can rename the town and the translation files won't include your new name! When Britain recaptures Bridgetown later in the story, the name is back to normal. But it does mean that if you rename the town, the name will not display when Britain recaptures it. In "quests_reaction.c", case "Story_VoyageToKhaelRoaBegan", just above this line:4) After the capture, the name of the city became untranslatable.
5) 548 and possibly 549 danielle_dialog.h - translation does not work.
In addition, here Danielle ran up in the morning and talked to me, I couldn’t talk to her anymore at this point, when I replayed it to check several points. I manage to destroy the British fleet at night and after moving to the port, and then at the lighthouse there is a conversation with Clement, but Danielle doesn’t talk to me (she doesn’t appear in the location and it says at the top that Bridgetown has been captured by England). In the end, I got tired of beating people on enemy ships and didn’t replay it. I also attach a save on the pier...
6) One thing that also confused me was that the quest log said that I sank the ship of a man who stole papers from a priest. And immediately after this there was a message about his boarding. I captured it and I understand that the priest should tell me, give me the papers. But what happens if I sink it? Will there be a different dialogue or the same one? The screenshot shows that lines 7, then 9 and 8 are used in standard\QUESTBOOK\search_danielle.txt.
Code:
CaptureTownForNation("Greenford", ENGLAND);
Code:
SetTownName("Greenford", "Bridgetown");
5: Indeed Danielle does not appear when you go to the lighthouse after defeating Silehard's battleships. But that is not where those lines are used. You also go to the lighthouse after you have attacked the fort, captured the town and rescued Clement. Danielle does appear at the lighthouse and this is when those lines are used. Load your savegame in which you are about to attack the fort and watch the dialog when you go to the lighthouse.
Do you have the video files? If so, in which folder?I completed Nathaniel's story to the end. In the temple, why didn’t I play 2 videos Idol.wmv and Temple.wmv. I also noticed that some ships begin to sail away from me when my health is low. This happened with the pirates who accompanied Sailhard when I was on Manovar and happened with the Black Pearl after using the artifact.
She just ran away from me and I had to reboot. In general, the story will become passable after fixing all these problems above. Now I'll probably start Woodes Rogers.
Can you not use Sail To to catch the ships?
I've still to test it but I think I've fixed this one.In Capture_Greenford.txt all 2 lines are written to the task log, although they are almost identical. As I understand it, it must be one of two