Nelson Storyline Overview
OK: A girl won in a card game
OK: Artois Voysey (Quest)
OK: Baldewyn Coffier & Arnaud Matton
OK: Cargo for Thomas O'Reily
OK: Edgar Attwood Adventures
OK: Elizabeth Shaw’s Disappearance
USUALLY OK: Escort Vigila Mendes Ship
OK: Find Angelique Moulin’s Father
OK: Find the missing son of the Spanish Admiral
OK: Hard Labors of an Assassin
OK: Help The Boatswain
OK: Help the Church
OK: Help the Lady
OK: Help the Turks Island Settlement
OK: Nigel Blythe (Quest)
OK: Patric and the Idols
OK: Rescue Peter Bloods Crew
OK: Sabine Matton
OK: Saga of the Blacque Family
OK: Saving Toff's Daughter
OK: Search for Peter Bloods Ship
OK: Sink the Pirate Corvette
OK: Smuggling for Thomas O'Reily
OK: Strange Things going on in the Caribbean
OK: The French Pirate in the Tavern
OK: The Silver Train
OK: Thierry Bosquet - Pirates in the Tavern
OK: Woman who Lost her Husband & Son
OK: Zaid Murro's Problems
OK: Sinking the Vogelstruijs
Hoist the Colours:
"Armand the Corsair-Help the church": OK
"Saving Askays brother": OK
"Sao Fengs missing Bodyguards": Need to be looked all over by someone who has the skills and energy
Included in Build - Sidequests for Additional Storylines | Page 15 | PiratesAhoy!
"The French Pirate in The Tavern": OK
"Gentleman Jocard, A Slaver": OK
"Gentleman Jocard, Free the Slaves": OK
" Capt. Chevalle": OK
"Rescue his Ship": OK
"Villanueva": OK
"Help two Pirates": OK
"Escort Vigila Mendez Ship": OK
"Zaid Murros Problem": OK
"Lucas the Admirals Son": OK
" Justine Le Moigne": OK (formerly: Included in Build - Sidequests for Additional Storylines | Page 15 | PiratesAhoy!)
The relevant files are in PROGRAM\Storyline, of course. You'd need to take sidequest files and entries from the Standard storyline folder and move them to, for starters, the Master & Commander one for example.
Most important are:
characters init files for the characters to be there
DIALOGS for them to say the correct things
quests folder for the actual quest cases
Items and Locations might be needed too in some cases, but only a few. I suppose it might be best to either:
1. Move sidequests one-by-one and test them to make sure they work
2. Move the WHOLE Standard storyline and remove all main quest things
OK: A girl won in a card game
OK: Artois Voysey (Quest)
OK: Baldewyn Coffier & Arnaud Matton
OK: Cargo for Thomas O'Reily
OK: Edgar Attwood Adventures
OK: Elizabeth Shaw’s Disappearance
USUALLY OK: Escort Vigila Mendes Ship
OK: Find Angelique Moulin’s Father
OK: Find the missing son of the Spanish Admiral
OK: Hard Labors of an Assassin
OK: Help The Boatswain
OK: Help the Church
OK: Help the Lady
OK: Help the Turks Island Settlement
OK: Nigel Blythe (Quest)
OK: Patric and the Idols
OK: Rescue Peter Bloods Crew
OK: Sabine Matton
OK: Saga of the Blacque Family
OK: Saving Toff's Daughter
OK: Search for Peter Bloods Ship
OK: Sink the Pirate Corvette
OK: Smuggling for Thomas O'Reily
OK: Strange Things going on in the Caribbean
OK: The French Pirate in the Tavern
OK: The Silver Train
OK: Thierry Bosquet - Pirates in the Tavern
OK: Woman who Lost her Husband & Son
OK: Zaid Murro's Problems
OK: Sinking the Vogelstruijs
Hoist the Colours:
"Armand the Corsair-Help the church": OK
"Saving Askays brother": OK
"Sao Fengs missing Bodyguards": Need to be looked all over by someone who has the skills and energy
Included in Build - Sidequests for Additional Storylines | Page 15 | PiratesAhoy!
"The French Pirate in The Tavern": OK
"Gentleman Jocard, A Slaver": OK
"Gentleman Jocard, Free the Slaves": OK
" Capt. Chevalle": OK
"Rescue his Ship": OK
"Villanueva": OK
"Help two Pirates": OK
"Escort Vigila Mendez Ship": OK
"Zaid Murros Problem": OK
"Lucas the Admirals Son": OK
" Justine Le Moigne": OK (formerly: Included in Build - Sidequests for Additional Storylines | Page 15 | PiratesAhoy!)
That WOULD be a pretty huge improvement, I reckon! Free play is good, but some times you need to have some sort of a story to break up the monotony of things being samey-samey.I'll very likely start looking into the quest copying you requested though! Maybe I'll get a bit of insight to create one or two minor quests myself, who knows![]()
The relevant files are in PROGRAM\Storyline, of course. You'd need to take sidequest files and entries from the Standard storyline folder and move them to, for starters, the Master & Commander one for example.
Most important are:
characters init files for the characters to be there
DIALOGS for them to say the correct things
quests folder for the actual quest cases
Items and Locations might be needed too in some cases, but only a few. I suppose it might be best to either:
1. Move sidequests one-by-one and test them to make sure they work
2. Move the WHOLE Standard storyline and remove all main quest things
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