<!--quoteo(post=181190:date=Jan 30 2007, 06:00 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 30 2007, 06:00 PM) [snapback]181190[/snapback]</div><div class='quotemain'><!--quotec-->
Player's ship skin? <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="
" border="0" alt="whistling.gif" />
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Woops. Forgot that. I added it to the ReadMe now; it'll be in the final release.
<!--quoteo(post=181200:date=Jan 30 2007, 06:58 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 30 2007, 06:58 PM) [snapback]181200[/snapback]</div><div class='quotemain'><!--quotec-->
I would not have even bothered, if Pieter would have only come out from the start saying that he wanted all the ships to be the same size, just like the toyships. Instead, it sounded like a question about the accuracy of the relative differences in size, between ships..
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Sorry about the confusion. I had never intended the ships to have different sizes; I always wanted them to have the same size. I apologize for not making myself clear. <img src="style_emoticons/<#EMO_DIR#>/oops3.gif" style="vertical-align:middle" emoid="
ops2" border="0" alt="oops3.gif" />
<!--quoteo(post=181260:date=Jan 31 2007, 08:32 AM:name=CouchcaptainCharles)--><div class='quotetop'>QUOTE(CouchcaptainCharles @ Jan 31 2007, 08:32 AM) [snapback]181260[/snapback]</div><div class='quotemain'><!--quotec-->
Sorry, I think I have missed the discussion about any Black Pearl problems. You mean not a worldmapship but the Black Pearl hullmodel for the 3D seaview, right?
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The original Black Pearl in the game is a black ship with black sails, but other than that she has no resemblance to the real Black Pearl as used in the films. So Kazeite has made a completely new model of the Black Pearl that <i>IS</i> the film version of the ship. She works just fine, apart from the collision detection and the first person player camera. The collision detection was taken from another ship, but it doesn't match the Pearl's shape exactly. And the same goes for the walk file for the first person player camera with the result that the player can move through walls and walk up invisible stairs and such. She might be a ghost ship, but that is not intentional.
The new Black Pearl is in Build 13 under the name "theBlackPearl". You can test her out by setting her as a starting ship option in InternalSettings.h. It would be great if we could sort out the collision detection issues on her. It might be possible somehow, but Kazeite didn't manage to figure out how to do it with Inez's Tool and I hardly even know how the Tool works. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />