Pieter,
I know I keep saying this but what a marvelous job on the mod. We have features like treasure quests that haven't worked for years and all the tweaking and re-balancing seems have made the game much more playable.
I have noticed one small thing When I boarded and took a Snow Brig and an English Bark, I got to the captains cabin and there were two figures stacked together, not the captain and someone else but two "captains"; one of whom you could interact with and the other with whom you couldn't interact.
And a question, I am playing the main storyline at level thirty and I am finding the occasional U.S. Cavalry saber. Is this blade supposed in the 1750 time period? It seems a little early. If the blade belongs in this period perhaps a renaming to something like Colonial Militia Saber might work.
I know I keep saying this but what a marvelous job on the mod. We have features like treasure quests that haven't worked for years and all the tweaking and re-balancing seems have made the game much more playable.
I have noticed one small thing When I boarded and took a Snow Brig and an English Bark, I got to the captains cabin and there were two figures stacked together, not the captain and someone else but two "captains"; one of whom you could interact with and the other with whom you couldn't interact.
And a question, I am playing the main storyline at level thirty and I am finding the occasional U.S. Cavalry saber. Is this blade supposed in the 1750 time period? It seems a little early. If the blade belongs in this period perhaps a renaming to something like Colonial Militia Saber might work.