What is the difference with time elapse?Updated [24.08.2021]
-Change BI interface sizing to use actual screen aspect ratio, instead of NH hardcoded 1.0
-Worldmap time elapse change
-Land Interface icon and sailto label fixes
Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!
Quick links for Beyond New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
- Bug Tracker on Github
Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
Thanks to YOUR votes, GOG.com now sells:
- Sea Dogs
- Sea Dogs: Caribbean Tales
- Sea Dogs: City of Abandoned Ships
Vote now to add Pirates of the Caribbean to the list!
Quick links for AoP2: Gentlemen of Fortune 2
- Downloads and info
- ModDB Profile
- Forums Archive
A Pirate Podcast with Interviews
Music, Comedy and all things Pirate!
- Episode Guide - About - Subscribe -
- Twitter - Facebook - iTunes - Android -
- Youtube - Fill the Coffers -
What is the difference with time elapse?Updated [24.08.2021]
-Change BI interface sizing to use actual screen aspect ratio, instead of NH hardcoded 1.0
-Worldmap time elapse change
-Land Interface icon and sailto label fixes
What is the difference with time elapse?
Good I prefer gradual changes.I made it go slower. It was too fast for my taste.
It was set to 4.0. I set it to 1.5
Good I prefer gradual changes.
Updated the mod but the issue still persists. Tried to reinstall it from scratch but no luck. Maybe i'm doing something wrong? I'm using last Maelstrom and NH patches.
The way I see it these changes would have been added anyway. Or at least I would like to see them added.As much as I know that I should only port this mod to Maelstrom, I just can't resist to change some things. We changed things like:
- ported 2.8 weather system with my personal tweaks for the waves and foam
- added blood
- added 2.8 combat system with energy
- added moving skyboxes
- changed the fonts
- tweaked the worldmap time elapse
and many little changes that I made to tweak the game according to my personal taste. I hope users will like that.
I have used the old weather system and hard-coded what weather/skies to turn up. That won't work I guess?
Updated the mod but the issue still persists. Tried to reinstall it from scratch but no luck. Maybe i'm doing something wrong? I'm using last Maelstrom and NH patches.
Yes, I mean for WoodesRogers quest.Probably not, if you mean for certain quests?
It's 1366x768. Tried using other resolutions but no luck.
Yes, I mean for WoodesRogers quest.
Yup, it worked! Just ship interface that is a little above but its fine for now, i just needed it to appear to do a more lenghty play test. I'll keep reporting if i find more bugs.
Thanks, mate! All beautiful now.