<!--quoteo(post=147783:date=May 8 2006, 06:18 PM:name=Commodore John Paul Jones)--><div class='quotetop'>QUOTE(Commodore John Paul Jones @ May 8 2006, 06:18 PM) [snapback]147783[/snapback]</div><div class='quotemain'><!--quotec-->
Come to think 'bout it... France was an ally too.... for a year. Remember, Hornblower actually recieved honors from a Frenchman while commanding the <i>Hotspur</i>! LOL!
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That was a great book, I loved <i>Hotspur</i>.
<!--quoteo(post=147836:date=May 9 2006, 10:41 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ May 9 2006, 10:41 AM) [snapback]147836[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=147756:date=May 8 2006, 06:36 PM:name=YourObed't Serv't LordNe)--><div class='quotetop'>QUOTE(YourObed't Serv't LordNe @ May 8 2006, 06:36 PM) [snapback]147756[/snapback]</div><div class='quotemain'><!--quotec-->
I think that instead of removing Portugal, you should either remove the Dutch, or make a whole new island, because in the Napoleonic wars, Portugal was England's only ally. The Dutch were not <i>extremely</i> important in this era, but it is rather challenging to only have one or three ports of call.
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*Is not amused* <img src="style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" />
Seriously, I am greatly looking forward to this mod, but I don't want to see the Dutch removed. Ever. The Dutch might not be so important then, but I want to be able to change the course of history and take over the Caribbean for the Dutch, crush any American opposition and make the Netherlands the leading country of the world! <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="
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<img src="style_emoticons/<#EMO_DIR#>/treas1.gif" style="vertical-align:middle" emoid=":treas" border="0" alt="treas1.gif" /> No offence intended, but I rather like the Portuguese (trying to think of Brit slang For Portuguese, Portugee, i suppose?) Anyway, I like the Dutch.
<!--quoteo(post=147847:date=May 9 2006, 11:05 AM:name=pirate_kk)--><div class='quotetop'>QUOTE(pirate_kk @ May 9 2006, 11:05 AM) [snapback]147847[/snapback]</div><div class='quotemain'><!--quotec-->
I have some experience with changing nations and relations between them so I can share my knowledge and give some helpful hand.
Adding new nation is possible, but it must be done very carefully. Certain parameters and arrays must be modified to achieve this (i.e. MAX_NATIONS) and added new define for new nation (i.e. #define UNITED_STATES 9). The dynamic change of relations between nations is possible and quite easy, I think: all data are stored in array "NationsRelations[]". I don't know how to add an island, but creators of New Island Mod should know how to do that well.
Finally, we don't need to remove any country at all; we can add new one. We could also implement a dynamically changing relations between separate nations - something which could be welcome in pure Build, I think.
pirate_kk
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Ha <img src="style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid="
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<!--quoteo(post=147862:date=May 9 2006, 11:47 AM:name=pirate_kk)--><div class='quotetop'>QUOTE(pirate_kk @ May 9 2006, 11:47 AM) [snapback]147862[/snapback]</div><div class='quotemain'><!--quotec-->
I didn't think about it... <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid="
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But I believe that if we increase the number of nations by one and properly setup everything this should be done automatically. Anyway I'll check the code and report my conclusions here.
pirate_kk
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Good, I'd prefer not to delete a nation completely.