The passage of time is just a rift in the story line. For example, each accomplished mission could jump the time forward a few years to the time when the next mission or battle is supposed to occur. If you do it that way, seven years would pass much more quickly. (Is it possible?)
I would like to see the battle of New Orleans fought in the game too; probably as a miision. Is a battle on land a bit too off base (part land, part sea anyway)? <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />
"We fired our guns but the British kept a comin'. There wasn't as many as there was a while ago. We fired once more and . . ."
Sorry, I had a folk song fit for a second there. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="" border="0" alt="whistling.gif" />
I would like to see the battle of New Orleans fought in the game too; probably as a miision. Is a battle on land a bit too off base (part land, part sea anyway)? <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />
"We fired our guns but the British kept a comin'. There wasn't as many as there was a while ago. We fired once more and . . ."
Sorry, I had a folk song fit for a second there. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="" border="0" alt="whistling.gif" />