Well, there is at least one possibility we haven't really looked into yet, and that's to somehow modify the glowing Incan Artefact from the original storyline.I think this was an idea a long time before: Making lights for ships at night? I know that the locators are a problem but.. maybe we could do it by using particles, like with fire and smoke? Wouldn't that be possible?
This ancient post gives a couple of details:
Nobody ever did try this out, though it's not guaranteed to work, either.Hello SirChristopherMings,
Actually, your reasoning is sound, even if it was a bit derailed due to lack of information on the inner workings of the game in this aspect.
I do believe that Some Kind of Locators (Fonar) for lack of a better word could be defined on a Ship model, and through scripting make the Inkan artefact attach itself to them on a ship, and have it activate and deactivate at will.
This, in theory at least, should work yes
The exact coding approach I would not be able to say, but the process should be similar to the "Reload" locators for other functions, might even be something like the Tent Merchants in harbors that are there during day and not there during night, if that is manipulable via script.
Merits a try to say the least!