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I usually ignore most COAS-related threads, but this has caught my attention lately. It sounds like you've got a lot on your hands Luke, but I admire your push for stability as a priority.
//int _fl, int _f, int _fh, int _p, int _fr
SetSelfSkill(sld, 40, 35, 20, 40, 25);
//int _ld, int _cr, int _ac, int _cn, int _sl, int _re, int _gr, int _de, int _sn
SetShipSkill(sld, 40, 30, 65, 25, 50, 25, 25, 25, 30);
Well that suck's lol, i thourght i got that one nailed down. The code for this is bellow.
Code://int _fl, int _f, int _fh, int _p, int _fr SetSelfSkill(sld, 40, 35, 20, 40, 25); //int _ld, int _cr, int _ac, int _cn, int _sl, int _re, int _gr, int _de, int _sn SetShipSkill(sld, 40, 30, 65, 25, 50, 25, 25, 25, 30);
So i figured the first line was, leadership, light weapon, medium weapon, heavy weapon and pistols. Then the next line was luck, stealth, navigation, accuracy, cannons, grappling, defense, repair and trade. It made sense for them to be in that order, so the last 2 values 25 and 30 on the second line are the luck and stealth, weird that they be there but anyway what ever lol. At least it works all be it the wrong skill lol. I will get it fixed now though, and thank you for your kind words bud.
Updated file bellow, i will include this file in the patch and re-upload it aswell. Put file in "Program\Quests" and over write the other when asked. Patch updated in first post aswell now.
Er, where do I start?Oh i forgot to ask, what are the ship models you have worked on and are fixed? then i can look to replace the same models in this version.
And why haven't you got COAS, thats a crime in its self.
Oh i forgot to ask, what are the ship models you have worked on and are fixed? then i can look to replace the same models in this version.
And why haven't you got COAS, thats a crime in its self.
thanks
i guess _sl stands for sail, _sn for sneak and _fr, _cr should be luck, trade but i can't think of any words.. who knows what those russian programers were thinkin
Er, where do I start?
I'll try to get a list together tomorrow; probably need to check back through the Build change logs as a reminder.
Things might get confusing due to different model names between the Build Mod and GOF, but hopefully we can make sense of them. Is there a list of the ships currently in GOF 2.0, for reference?
I guess I never got round to tracking down a copy of CoAS because I've been so focussed on the Build Mod, and haven't had the time to work on another mod simultaneously.
And I suppose I've never been convinced that CoAS is enough of an improvement on PotC, especially with the Build's vast array of new features to make up for its graphical shortcomings.
I started working on POTC ship rigging in May of last year. My goal was to redo all of the 240 or so ships. I have done maybe 150...........
Armada and I collaborated on the light frigates. They are much better than before with new everything. Armada is working on the full frigates now.
In all honesty I am not familiar with the ships in GOF yet. Which ships are most in need of updates? Could you be interested in the Postillionen light frigate? https://www.dropbox.com/sh/gpalg0tpyyfcivy/-yZhotCPok/POTC screenies/Postillionen-6.jpg