well i installed the 2.0.2 patch and started a new game with Blood to check if the nation change works..
well it does but i cant say i'm too pleased about it
tried to dock at Martinique but the french saw through me right away...
now starting as a pirate with this kind of ship is a real handicap and i would rly love to keep her but i'm afraid it will be simply too much of a headache for me( no more "bonus" starting points either.. u rly like livin hardcore mate XD )
now for some bugs:
- from the image above the speak icon is still not right and now a new icon appears next to it that u cant select
- also i have disabled the spyglass mod but the compass still remains in place of the radar (maybe a separate option might be better?). and the problem with this mod is not rly the wind direction or where the enemy is but rather the lack of the cannon range arcs... without it ull be using ur spyglass to determine the range a lot and maybe some ppl are not so into that
- as u can see here there's still some blue frigate syndrome left. but this is the model used for the boarding part of the starting quest not the real ship
- at the bottom u can see that even though i can select every option it will always show "both". this bug is not present for the ships cargo trading menu tho so that works fine
- cannon reloading mod description is still confusing. and a lil typo at the ship surrender option
-also noticed Blood starts with a Class 7 Lugger called "error" b4 u get the spanish ship and u can go to the pier at the start and board it and u will begin to sink and that's that
this one is from GOF 1.2 which is also what u see in vanilla :