• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Dedicated Bug Reportin' Thread fer Build 11.99

Status
Not open for further replies.
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" /> For those who dont have textures on the Brigantina and the Shnyava, please download NewShips.zip from the PA! FTP server, extract it and copy only the 3 texture files (ending with tga.tx) to yor PotC/Resource/Textures/Ships/ folder. You dont need the other files, as they`re included in the Build 11.99.

Also, Fred Bob (or any other who has write permissions on the CVS server), could you upload those 3 files on the CVS server so it has the complete set of files needed? And also, maybe you could include them in the Build 11.99 file that`s up for download.
 
New bug cant't allocate skill an ability points when you hire officers.

I have also noticed that the ship points bars aren't working well consistently. Ship Money is extremely generous as Omega suggests. I will try reducing it as he suggests.
 
Are ye talk'n aboot Quest hired officers mate,ur ye refer'n tew tavern hired officers,cause quest officers ye can't add certain ability's <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Jason,

You cant allocate skill and ability to officers BEFORE you hire them (although someone should take a `look-see` why there are undistributed ability/skill points). After you hire them, you can allocate the points.
 
I don't know if this a bug or it is been taking out of the new build 11.99 but I can't get any cargo mission from the store owner . Whenever I speak to him and say that I have a ship and ready to deliever cargo for him then the game crashes . It happened several times . <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
Aye, Pirate Sam,I'd already posted on dis bug,I'd be gett'n de same CTD from cargo missions. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Well, i *think* i found out why the crew and health bar on the ships is sometimes black or is not full even if the crew/hull is at max. The ships HP and max crew is `hard-coded` into Ships_init.c, and the game calculates the states of the hull/crew bar based on those values. However, with PRS3 (i`m sorry, i dont know the author of the mod), each nation has it`s own design, which besides the max speed and turn rate (and maybe cargo capacity and max cannon types, i`m not sure of these two), also modifies the max HP and number of crew for each ship using multipliers for each nation (eg. Pirate ships have 20% less HP - multi 0.8, and Spanish ships have +5% max crew), and there`s a random variance (i think its +/- 3%) on top of that. So, for example, you`ll NEVER see a pirate ship with a full red bar (even if the hull is at 100%), and if your crew is at max, you wont see the blue bar for the crew on an Spanish ship (at least, not until your crew number decreases to the `hard-coded` value in Ships_init.c, that`s why the bars appear when you`ve been hit).

I know it`s probably worhtless finding the cause of the problem if you can`t fix it <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" /> , but hey, maybe someone will have an idea how to fix it..

Cheers! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
<!--`QuoteBegin-dHerblay`+--><div class='quotetop'>QUOTE(dHerblay)</div><div class='quotemain'><!--QuoteEBegin-->Ok, there is still 2 day passing fast even if I just visit the shipyard.

[/quote]

Fix availlable. See "Realistic Shiprepairtime" thread <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
<!--`QuoteBegin-omegaRED`+--><div class='quotetop'>QUOTE(omegaRED)</div><div class='quotemain'><!--QuoteEBegin-->
I know it`s probably worhtless finding the cause of the problem if you can`t fix it <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" /> , but hey, maybe someone will have an idea how to fix it..

Cheers!  :cheers[/quote]

Worthless <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid=":woot" border="0" alt="w00t.gif" /> Not in your life! Finding the cause of a bug is usually the hardest part.
It's great to see feedback that includes not only the bugreport but also some proposals for fixes. Keep it up, Mate <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />
 
Thanks CCC, i really do try to help <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> BTW, nice work on the Realistic Shiprepairtime <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />

Bug (and fix): Shipyard.c
Sometimes when you repair your ships you may lose your crew (esp. if you have `3-4` ships), and you may end up having 0 men on some of your ships. Problem: just a missing + sign. Find this in your Shipyard.c:

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->{
 if(GetTownCrewQuantity(sTownName) >= mcrew - GetCrewQuantity(chref))
 {
  SetTownCrewQuantity(sTownName, GetTownCrewQuantity(sTownName) - (mcrew - GetCrewQuantity(chref)));
  chref.Ship.Crew.Quantity = mcrew;
   
 }
 else
 {
  chref.Ship.Crew.Quantity = GetTownCrewQuantity(sTownName);
  SetTownCrewQuantity(sTownName, 0);
 }
}<!--QuoteEnd--></div><!--QuoteEEnd-->

And replace this line
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->chref.Ship.Crew.Quantity = GetTownCrewQuantity(sTownName);<!--QuoteEnd--></div><!--QuoteEEnd-->

with this:

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->chref.Ship.Crew.Quantity += GetTownCrewQuantity(sTownName);<!--QuoteEnd--></div><!--QuoteEEnd-->

See, the first part checks if the town has more crew than yyou need to max your ship, if so, the crew is added and town crew decreases by that amount. Second part, if there`s not enough crew to max out your ships crew, it *should* just add all the town crew to your crew. But without the <b>+</b>, it just sets your crew equal to the town crew. Just put the + before the equals sign, with no space betwen +=.

Cheers <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />
 
<!--`QuoteBegin-omegaRED`+--><div class='quotetop'>QUOTE(omegaRED)</div><div class='quotemain'><!--QuoteEBegin--><img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" /> For those who dont have textures on the Brigantina and the Shnyava, please download NewShips.zip from the PA! FTP server, extract it and copy only the 3 texture files (ending with tga.tx) to yor PotC/Resource/Textures/Ships/ folder. You dont need the other files, as they`re included in the Build 11.99.

Also, Fred Bob (or any other who has write permissions on the CVS server), could you upload those 3 files on the CVS server so it has the complete set of files needed? And also, maybe you could include them in the Build 11.99 file that`s up for download.[/quote]Fred Bob hain't got write permissions tew de CVS server, udderwise he be glad tew oblige ye! Anybody currently available tew add dese 3 texture files? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> Seems most o' de codin'-types be droppin' off de edge o' de earth! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> Thar hain't been an update tew de CVS server in o'er 2 weeks! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" /> Thus we may have tew go wid what we have fer Build 12 an' all de very recent mod ideas may 'ave tew go out in a later Build or as `add-ons`! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" />
 
I'd be think'n Fred Bob should have write permission fer de CVS server so dis stuff can get done <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" />
 
I have adunsted ship money to 0.10 per Omegared's suggestion. It still seems very generous. For example I took over a million off a pirate galleon.

Perhaps someone could take a look at the way this is working.
 
I dont know why it does it but for some reason the first time I run the game it crashes when it gets to the menu, then when I restart again, it works fine. Any ideas on why its doing this? Thanks for the great work btw!

<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Hi all!

First: About those CTD, if you take a trademission:
Me: Towntable.c GetTownstoreIndex: sTownName=Redmond
Me: Towntable.c GetTown: temp=:t1 aref ctown.name=Conceicao
Me: Towntable.c GetTown: temp=:t2 aref ctown.name=Douwesen
Me: Towntable.c GetTown: temp=:t3 aref ctown.name=Falaise de Fleur
Me: Towntable.c GetTown: temp=:t4 aref ctown.name=Isla Muelle
Me: Towntable.c GetTown: temp=:t5 aref ctown.name=Oxbay
Me: Towntable.c GetTown: temp=:t6 aref ctown.name=Greenford
Me: Towntable.c GetTown: temp=:t7 aref ctown.name=Redmond
Me: Towntable.c GetTownStoreIndex: aref ctown.name=Redmond
Me: Towntable.c GetTownStoreIndex: aref ctown.store=1
Me: Towntable.c GetTownstoreIndex: sTownName=Conceição
Me: Towntable.c GetTown: temp=:t1 aref ctown.name=Conceicao
Me: Towntable.c GetTown: temp=:t2 aref ctown.name=Douwesen
Me: Towntable.c GetTown: temp=:t3 aref ctown.name=Falaise de Fleur
Me: Towntable.c GetTown: temp=:t4 aref ctown.name=Isla Muelle
Me: Towntable.c GetTown: temp=:t5 aref ctown.name=Oxbay
Me: Towntable.c GetTown: temp=:t6 aref ctown.name=Greenford
Me: Towntable.c GetTown: temp=:t7 aref ctown.name=Redmond
Me: Towntable.c GetTown: temp=:t8 aref ctown.name=Quebradas Costillas
Me: Towntable.c GetTown: temp=:t9 aref ctown.name=Smugglers Lair
Me: Towntable.c GetTown: temp=:t10 aref ctown.name=Pirate Fort
Me: Towntable.c GetTownStoreIndex: aref ctown.name=Pirate Fort
Me: Towntable.c GetTownStoreIndex: aref ctown.store=error
I think their is something wrong with the name of "Conceicao".

Second: if i try to scroll the schipslist in shipyard the game frezes when i come to the new added ships.

Keep up the good work!
 
<!--QuoteBegin-Cap'n Cornish+--><div class='quotetop'>QUOTE(Cap'n Cornish)</div><div class='quotemain'><!--QuoteEBegin-->POTC 11.99 just crashes when i go to start a new game why is this?<!--QuoteEnd--></div><!--QuoteEEnd-->Arr! Kinda depends on what ye installed, how ye installed it, and what ye be tryin' tew do befer it crashed! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" /> Mebbe if'n ye be providin' a bit mo' detail, matey, den mebbe some body here might be able tew hep ye! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />

Fred Bob done follered Fred Bob's own install instructions up above an' be playin' de game okay so far. Started a new game, made a rum smugglin' run tew Douwesan, went tew de Pirate Fort an' paid fer good Frenchie relations, sailed tew FdF an' hired Fred Bob, captured de English Corvette fer de Gov'nor, made a cargo run tew Isla de Muella fer a merchant, etc. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
Fred Bob ye made a cargo run,I get a CTD yapp'n wid de merchant about a cargo run,someone else posted de same <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Hmm, Skull. Had de same crash twice now: Onct in a new game whar Fred Bob took de Fast Track through de Tutorial an' onct in me udder game mentioned above. But Fred Bob also got a cargo mission widout crashin' befer dis second crash! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
I got a stange .... not CTD but... freeze when saving my game in a merchant store just after selecting the crimson sails for my ship...

But, i cant say if it's related to me or the build... hehe
 
Status
Not open for further replies.
Back
Top