So looked at the code and can see how to do an exception to get Jose Almeida to start with iNation AMERICA in NAPOLEONIC but (as far as I can see) that means no longer Portugese as far as practicalities in the game. That's fine if it means that if you choose to time shift to another period the character you do get a Portugese Corsair character to play (which is what happens I think).
That got me thinking about starting him a few years before the Anglo-American war as a merchant (which he was), as Portugese trading out of Eleuthera ie before he was given American citizenship and putting a case to allow a change (if the player wanted) to Corsair on the outbreak of hostilities (ie via a date check as a win.condition and a LoM for America and change of ship even though it is basically free play). So a hybrid gameplay possibility.
So I looked at merchant type and see the trading passport given as a quest item. That raised several questions.
1. Can you relinquish the passport and if so how (since it is a quest item). I know you can buy one but you didn't ought to be able to sell it on.
2. It appears to restrict you to being an honest merchant (in that when I look at the start that is what it says and the flags seem locked to one for Nation). Now that isn't how the licence is "sold" as a work round for gathering unlimited loot - so am I reading too much into that - not actually having much time to play out and see. Presumably smuggling is OK? but you are restricted to friendly/neutral nations for trade - or risk being blown out of the water?
3. Since you're an honest merchant can you accept a LoM and what is the effect?
I've posted these here because I can't locate the thread dealing with the latest introduction of the passport concept.
A totally unrelated question is why you can still customize character in the Nathaniel Hawk storyline start options to an extent that can effectively break the main quest now that free play delivers the multi-choice options anyway ? Surely it would be better just to add Nathaniel as a character choice in free play (for those that just like him) and in addition lock or restrict the options in Tales of a Sea Hawk as per the other locked stories . (sorry if this has been dealt with before - just point me at the discussion)
That got me thinking about starting him a few years before the Anglo-American war as a merchant (which he was), as Portugese trading out of Eleuthera ie before he was given American citizenship and putting a case to allow a change (if the player wanted) to Corsair on the outbreak of hostilities (ie via a date check as a win.condition and a LoM for America and change of ship even though it is basically free play). So a hybrid gameplay possibility.
So I looked at merchant type and see the trading passport given as a quest item. That raised several questions.
1. Can you relinquish the passport and if so how (since it is a quest item). I know you can buy one but you didn't ought to be able to sell it on.
2. It appears to restrict you to being an honest merchant (in that when I look at the start that is what it says and the flags seem locked to one for Nation). Now that isn't how the licence is "sold" as a work round for gathering unlimited loot - so am I reading too much into that - not actually having much time to play out and see. Presumably smuggling is OK? but you are restricted to friendly/neutral nations for trade - or risk being blown out of the water?
3. Since you're an honest merchant can you accept a LoM and what is the effect?
I've posted these here because I can't locate the thread dealing with the latest introduction of the passport concept.
A totally unrelated question is why you can still customize character in the Nathaniel Hawk storyline start options to an extent that can effectively break the main quest now that free play delivers the multi-choice options anyway ? Surely it would be better just to add Nathaniel as a character choice in free play (for those that just like him) and in addition lock or restrict the options in Tales of a Sea Hawk as per the other locked stories . (sorry if this has been dealt with before - just point me at the discussion)