Who's Milady de Winter? Can we also add in the future Roxanne Lalliere?
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@Levis wants to make Jean Lafitte a Smuggler character instead of an Agent as he is now.Who's Milady de Winter?
Extremely easy to do. See the opening post. You could do it right now by just adding some lines in initModels.c .Can we also add in the future Roxanne Lalliere?
That can all be done in initItems.c too. She'd show up as one of the Free Play characters then.Can I create also an opening quest text for her and even a bit more? (Just for installing a background story)
After finishing her personal flag, I could work on this part.
I checked both_reaction.c and quest_reaction in the free-to-play folder and I understand better how the character is "linked" to the storyline.We did the same with the original La Croix storyline which only had an opening and is now linked to Rogue/Gambler.
Depends on what you have in mind. You tell me what you want and I'll see if I can figure out the best approach.I checked both_reaction.c and quest_reaction in the free-to-play folder and I understand better how the character is "linked" to the storyline.
But, now I need to create a new player_type, right? Must I write some specific code for that?
That's OK. Same applies to pretty much all other Free Play characters.Let's say, it's a really "light" storyline (NOT as big as La Croix )
No, not so small. Let's say it's still a quest while La Croix has many quests in the storyline.Pretty much they just have a start and after that, the player can figure things out for him/herself.
La Croix is a Free Play character now with all sidequests available. Almost all storylines have all sidequests.No, not so small. Let's say it's still a quest while La Croix has many quests in the storyline.
If you make a separate storyline, it works the same as before.That's not completely defined. I think about a series of tasks through the Caribbean. And the quest starts in the Roxanne's Cabin with a dialogue between her and Bartolomeu.
That's not completely defined. I think about a series of tasks through the Caribbean. And the quest starts in the Roxanne's Cabin with a dialogue between her and Bartolomeu.
The Bartolomeu sidequest is now the Peter Blood sidequest. We changed that quite a while back now.You're right there is the Bartolomeu side quest but I think the side-quest can feature another NPC.
You have a few options:Otherwise, I'd like to do something unique for Roxanne. If this quest is available for all the free-to-play characters, I call that a side-quest and there are many of them.
In that case, you don't need to worry about custom player types; you can set it up whichever way you want.Ok, separate storyline. It doesn't make sense to choose a different time-period and character model.
@Levis: I took the liberty of setting something up for this one myself. I think you've got enough to do as it is and I'd like to consider this feature "Included in Build".The only thing that really still needs doing here is this:
- American non-navy character 1: Jean Lafitte, French Agent in Napoleonic, TODO: Change to Smuggler with appropriate custom start