OP, I would love if we could get ships to strike their colors and like your idea. I didn't spend too much time looking in the old AOP supermod code, but the surrender behavior is in there. I am going to look more at some point. The problem with that surrender behavior was that is was buggy. When you got to a certain level and rep when you went to sail mode, all the ships would just be sitting there with sails up and white flags - every time. No one would try to run or fight and the game instantly got very boring. If we could find that code, maybe we could find a proximity factor. The escort would turn and fight to allow the other ships time to get away, but if you moved within a certain distance of them they would strike.
This one thing would make gameplay so much more realistic!!! :will
No argument on the Navigator idea. I can't think of a better idea. You already know my ideas on officers - making the treasurer into a purser and adding a ships cook to the lineup.
MK
This one thing would make gameplay so much more realistic!!! :will
No argument on the Navigator idea. I can't think of a better idea. You already know my ideas on officers - making the treasurer into a purser and adding a ships cook to the lineup.
MK