Speaking of green, does the ship above have another texture set? I felt the texture it currently has was too green as well.
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I checked our model in GM viewer and the ship isn't as green as it is ingame.
mc.Ship.Type = GenerateShip(SHIP_MANOWAR, true);
mc.Ship.Type = GenerateShip(SHIP_ARABELLA, true);
string descF6 = "Goog spyglass, pistol õ2, blade, manowar, hero reputation, idol in shop";
string descF6 = "Goog spyglass, pistol õ2, blade, arabella, hero reputation, idol in shop";
If those interface pictures for the cutters are anything to go by, they're the same model with a different texture.
I've removed both of those ships from my game already and have replaced them with two new ships. I got board of seeing Cutter 1 Cutter 2 etc so i renamed them to Light Cutter and Heavy Cutter. Same with the Pinnace's and Batavia's. The 2 new ships that replace the bounty and 12 gun cutter are sloop's. They are different from the sloop's in COAS and have been named Light Sloop and Fast Sloop.
:slap :Yacht {
Yacht is a small ship, made for transporting cargo and protecting small convoys. Although the lugger is modestly armed and crewed, it is specially designed for trade and battle. Many captains value the lugger for its speed and maneuverability. The small size prevents its use on long sea journeys.
}
Cutter {
With its small hull and great sailing properties, the Cutter can be used as a small trade ship. However, she is better used for scouting, since she is so fast and agile.
}
Ketch {
With its small hull and great sailing properties, the Ketch can be used as a small trade ship however she is better used for scouting since she is so fast and agile.
}
Pink {
With its small hull and great sailing properties, the Cutter can be used as a small trade ship however she is better used for scouting since she is so fast and agile.
}
A converted collier, the Bounty is lightly armed for self defense, and is used primarily as a light transport and merchant vessel.