Norrington doesn't have a story nor does Beckett or Davy. They're just free-play you dont go thru everything they have to before lets say norrington is admiral.
Who is going to make that happen and do the work required?
Writing stories takes tremendous time and effort.
With any Free Play character, it is up to you, the player, to make sure your character experiences what you want.
If you want to follow the story of Norrington, then all you have to do is to play Free Play as if you were him.
That's the very definition of role playing, after all.
He should be able to control the fleet but the way its set he doesn't, they dont even reconize him as an admiral at the naval base in Antigua he a "civilian"
There are several different versions of Norrington; one of whom is the pirate version from Dead Man's Chest.
Are you sure you selected the navy version of him and not the pirate version instead?
If you did, then you do get the proper navy rank and ship commands.
You can also find a Midshipman Norrington model; if you select that one, then you get to play up to the point where he becomes admiral.
You will then get the correct film ships awarded to you on the correct ranks as well.
As for Davy Jones, if you select him, you do get into his unique situation of not being able to set foot on land.
But when I added that to the game, nobody bothered to provide the feedback I needed, so this may be somewhat underdeveloped.
Unfortunately it is now too late as I myself have no time to spare to improve on it any longer.
Still, it's better than nothing and certainly gives you a challenge that no other character would face.
Beckett doesn't control what hes suppose to either the EICO he doesn't control it like hes suppose too and he doesn't control Port Royale like he does in the movie.
There is no actual EITC in the game because nobody ever added it. Therefore Beckett can also not be in charge of it.
But you can still do massive trading yourself and kind-of build your own trading empire that way.
You could even use the BuildingSet to create "trade outposts" of sorts.
Beckett does start the game immediately in command of the Endeavour, which is a unique situation purely for him.
However, he is of course a civilian with low nautical experience, so this is an advantage and a disadvantage at the same time.
Advantage because he has an awesome ship, disadvantage because you will have a hard time handling her.
So would you in Beckett's shoes try to keep your ship? Or would you sell her and invest the money in some other way?
The choice is yours.
As for Port Royale, Beckett takes control only after the beginning of Dead Man's Chest.
If you assume the Beckett character in the game is the pre-DMC one, it is up to you yourself to capture Port Royale.
That is certainly possible and you do start with a massive ship to help you do exactly that.
That being said, I do believe it would be relatively easy to have Port Royale already captured by the time you start the game.
Should only be a few lines of additional code.
There's only 3 stories Horatio Sparrow and Hawk.
There are also Bartolomeu, Assassin, Ardent, Woodes Rogers and The Gold-Bug.
That makes for a total of 8 fully scripted stories, not 3.
Sounds like you've got plenty of stuff still left to be played!
I wont us to be able to go thru the characters life like we do in those.
Ultimately, role playing is limited mostly by your own imagination.