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A Pirate Podcast with Interviews
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For the original game towns, indeed you cannot capture them until after the main quest (to prevent messing it up).Ah now I remember, I read it earlier.. it is off during the standard storyline, right?
That is very possible indeed. I remember the game getting messed up with you switch off the ammo mod after starting a new game.Uhm.. could it be, that it produces an error when I have ammunition in my locker and then turn off the gunpowder mod? Because I did that before. Makes sense, there are 3 error-items, and before turning off the gunpowder mod, I had 3 ammunitions in the locker (pistol, grape and musket)
No time, I'm afraid. When I do get time, I need to do some bugfixing and compiling and uploading and things.But you could try my 'modded' meleefights with my savegame![]()