Still hoping that economy can be made to work...
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You're right; it IS still in there. I must have excluded only part of it. Will have to check some time soon...Very strange, I downloaded the 3.3 IR from your link sig and it even says 3.3 in the readme.txt after installing the new modpack from exe, but the variable and code in internalsettings.h + enc_walker.c still contains it. Maybe I'm missing something or its something completely different that I found, but it would be FEMALE_OFFICER_PERCENTAGE, no? Anyways, I've not yet really decyphered what exactly happens here but on the other hand, with that code included, I found way too many female officers. In my olden mod version without the percentage, they are rare, but with this new (old?) code it makes every 3rd officer a woman, sometimes the whole tavern is full of 4 women and 1 man... that'd be my kind of party, ehem....
Indeed I looked at that code and tried to make some sense of it.*Edit* Also nice to see my proposed fix for the "trading menu modifier" was included, its a shame the code is written so overly complicated, and if I recall correctly, it was even included in the original game version.... not sure tho, but I remember somehow getting 60 million in one minute back in 2003ish when the game came out, maybe that was the trick.
Peter this link gives an error
"Anyway, extract this on top of Build 14 Beta 3.2 to add all the latest fixes and remove all the controversial new features:
1. Beta 3.2: Using the Installer EXE and 7-Zip Archive
2. Beta 3.3 WIP: http://piratesahoy.net/build/b14_beta3-3_wip3.exe"