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Build 14 Beta 3.5:
- New Features:
> False Flag detection rewrite [WIP]
- FOR TESTING PURPOSES: 100% chance of false flag detection
- RefreshBattleInterface adapted to not update relations every frame
- RefreshBattleInterface rewritten to correctly set the relations between ALL ships at sea; most other relation-changing code has been deleted
- Allow changing flags during battle
- Relation update from being recognized only done once
- Fort relation to pirates exceptions work both ways and also affect player
. Rewritten Skill and Ability Assigning on Level-Up by Levis
> "merchant" officer type renamed to "shop merchant" to prevent Select storyline Interface errors by Pieter Boelen
- Bug Fixes:
. No Save Monks fixed, including re-enabled third relic, by Pedrwyth
- Storyline Updates:
. Sidequests:
> Saving Toff's Daughter sidequest corrected for Early Explorers by Grey Roger
I lied, sorry.File updated again; this is the LAST one for today (and the next few days), I promise!
Done, was just about to do it already cause I couldn't keep track of it either also.@Levis, could you move some of the above posts to their appropriate threads? It gets a bit cluttered here with talks about relations, rank and skills through each other.
It is a bit annoying to do such moves from my telephone, but I don't want us to lose track of this as it's important stuff.
Use the attached ZIP. There will be another version soon, but I have at least one more issue to solve before I can post it.I just downloaded and installed the latest version and the zip. got the runtime error when I tried to load the game. Any ideas
I meant the zip attached to the opening post of this thread. Haven't made a new one yet because I'm still figuring some stuff out.Do you mean the zip on the opening post or one you meant to post above? Also for some reason the sidestep and cheatmodes have quit working. I have enabled them in internal settings but for the first time ever, hitting the a or d keys produce no sidestep and hitting 4 produces no additional points, well you get the idea. Do you have any ideas about why and how to fix.
I meant the zip attached to the opening post of this thread. Haven't made a new one yet because I'm still figuring some stuff out.
Cheatmode and sidestep are working fine on my side. Are you sure you re-enabled them in InternalSettings.h AFTER the latest update and zip?
They probably got overwritten and disabled by a newer version of that file.
I think you have cause I can't reproduce too.Yes I did. I always do that. Maybe I have something funny going on in my install.
Build 14 Beta 3.5:
- New Features:
. Improved Select Storyline Interface by Levis and Pieter Boelen
> Corrected display of starting location for Naval Officers whose nation doesn't have an island
. Improved Nation Relations by Pieter Boelen
> False Flag detection rewrite [WIP]
- Skip several superfluous double calls to SetCharacterRelationBoth related to the Group_SetTaskAttack function
- Skip AI updates and false flag detection for the first two seconds at sea to prevent errors
- Reset the memory of specific nation forts when buying amnesty, a LoM or on each promotion
- Allow trade if you are friendly to the pirates, flying a pirate flag and the town is tolerant of pirates (Tortuga and in The Spanish Main also Port Royale)
- Corrected CTD on worldmap when flying a Personal Flag
- Included false flag detection overrides in chance function
- Call generic functionality for when firing on and hitting friendly ships at sea; skip turning nations hostile when doing this
- Set all ships and forts neutral when entering 3D sailing mode to prevent errors and inappropriate "Victory Music"
- Reduced amount of double function calls for relation changes and false flag detection to improve efficiency
- Ensure newly generated ships do not remember you due to characters being reused
- Prevent surrendered ships turning hostile again
. Distinguished between Player Types by Grey Roger, Levis and Pieter Boelen
> Commissioned Player Type:
- Promotion ships are always given supplies
. New musket style guns added by Jack Rackham
> Errors with resetting guns when equipping fixed
> Added missing item description
. More Additional Personal Flags added by pedrwyth and Grey Roger
. Rewritten Skill and Ability Assigning on Level-Up by Levis
> Money restored for random characters
- Code Updates:
. Further updated handling of character ranks and titles in dialogs and interfaces by Pieter Boelen
- Bug Fixes:
. No Save Monks fixed further, including re-enabled third relic and immediate update of skill modifiers, by Pedrwyth
. Sail-To disabled when close to a hostile fort by Pieter Boelen
. Display of label for Hispaniola Treasure Cave fixed by Pedrwyth
. Removed double text on mutiny screen by Pieter Boelen
- Storyline Updates:
. Free Play Storyline:
> Ensure characters without a starting island are friendly with the Pirates by Pieter Boelen
> Ensure safe port leave for Tortuga starts by Pieter Boelen
. Bartolomeu Storyline:
> Give custom personal flag to Roxanne Lalliere by Grey Roger
. Hornblower Storyline:
> Served nation restored to England by Pieter Boelen
> Prevent changing nationality on temporary companion ships at game start by Pieter Boelen
> Provided Common Long Rifles to Riflemen by Pieter Boelen
> Corrected NPC ranks and titles throughout the storyline by Pieter Boelen
> Corrected various potential quest loops and repeated dialogs by Pieter Boelen
> Moved "C.S. Forester" to less obvious location at game start by Pieter Boelen
. Woodes Rogers Storyline:
> Corrected equipping of characters throughout the story by Jack Rackham
- Model and Texture Updates:
. Wider pier added to Antigua Port by Hylie Pistof and Pieter Boelen
> Corrected location of Cellar Entrance by Jack Rackham
I've been having that all the time as well, but that is nothing new.After installing the new update I have this log:
Can't init font INTERFACE_NORMAL
can not init start font: interface_normal
Looks like that one happens when adding cargo to a ship that didn't have cargo.Ok, how about this error.log?
Good news! Sounds like we're on the right track at last.The game seems to play ok with this new zip installed and continuing the old game.