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[The only thing I did was to change "dialog option up" and "dialog option down" to W and S, thinking that might make more sense.
Personally I'm not used to it, but it was suggested by another member and I thought it was worth a try. Shouldn't mess things up though.
However, you can restore PROGRAM\CONTROLS\DefaultControls.h from Patch 4 and remove the options file and things should be as normal as they were before.
Well, maybe it wasn't a bad idea, I was just asking out of curiosity.... As said before, I did try for a while the WASD as movement keys and in the end I got back to the mouse, but that's just me. In M&B controls are very effective and well-thought, in PotC we might have just become used to silly controls.What's the arrow keys still used for in PotC? Default Build settings, movement is with WASD, so I figured since your hand is going to be on those buttons anyway, you might as well use them in dialogs too. Right? :?
Then runme.bat should be edited to take care of that : when moving around the sounds, in the case you installed Build 14 on top of a french game, the female french voices need to be renamed from fra_f_*_*** to fre_f_*_*** .It IS "fre_" for ALL French sound files in my game version.
// Give ship
// ------------------
// GiveShip2Character(pchar,pchar.ship.type,pchar.ship.name,-1,PIRATE,true,true);
// GiveShip2Character(pchar,"NL_Amsterdam","Amsterdam",-1,HOLLAND,true,true);
// GiveShip2Character(pchar,SHIP_CURSED,"Black Pearl",-1,PIRATE,true,true);
// GiveShip2Character(pchar,"CursedDutchman","Flying Dutchman",-1,PIRATE,true,true);
// GiveShip2Character(pchar,"FR_SteamFrigate","Jeanne d'Arc",-1,FRANCE,true,true);
// Give ship
// ------------------
GiveShip2Character(pchar,"Victory1","HMS Victory",-1,ENGLAND,true,true);
// GiveShip2Character(pchar,pchar.ship.type,pchar.ship.name,-1,PIRATE,true,true);
// GiveShip2Character(pchar,"NL_Amsterdam","Amsterdam",-1,HOLLAND,true,true);
// GiveShip2Character(pchar,SHIP_CURSED,"Black Pearl",-1,PIRATE,true,true);
// GiveShip2Character(pchar,"CursedDutchman","Flying Dutchman",-1,PIRATE,true,true);
// GiveShip2Character(pchar,"FR_SteamFrigate","Jeanne d'Arc",-1,FRANCE,true,true);