Nigel Blythe quest bug,Clean install of POTC and build 11,This happend three times,loading screen freezes trying to enter Douwsen
with Nigel as Captain of one of my ships after leaving Conceico and trying to enter Douwsen,Error report
Error summary
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Error.log
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Compile.log
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Init encounters complete.
Init weathers complete. 320 weathers found.
Init character names complete.
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
Main_LogoVideo() 1
PauseAllSounds
ResetSoundScheme
Main_LogoVideo() 2
PauseAllSounds
ResetSoundScheme
Main_LogoVideo() 3
Number of locations: 291
bool CreateParticleEntity()
n is 2
SETTING MUSIC: musicTITLE.ogg
SETTING MUSIC:
ResetSoundScheme
ResetSoundScheme
bool CreateParticleEntity()
!!! Reload to 176
LoadLocation(ref loc) Conceicao_port
ItemLogic: On load location Conceicao_port
ItemLogic: found 0 buttons
ItemLogic: Loaded model itemsblade20
ResetSoundScheme
SetSoundScheme: port
AddSoundScheme: land_day
AddSoundScheme: seashore_weather
SETTING MUSIC: music_gorod
locator_name = reload2_back lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 176
reload_island_index = 4
reload_location_index = -1
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Conceicao_port
ItemLogic: On unload location
ReloadEndFade
Load from location to sea sLoc = l1, x = -1963.39,z = -411.603
ERR: Group CrConceicao5, Island Conceicao
ERR: Find locators Group Quest_Ships, Locator Quest_Ship_17
ResetSoundScheme
AddSoundScheme: sea
SETTING MUSIC: music_spokplavanie
AddSoundScheme: sea_weather
ResumeAllSounds
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
PauseAllSounds
ResetSoundScheme
AddSoundScheme: sea
AddSoundScheme: sea_weather_storm
SETTING MUSIC: music_storm
ResumeAllSounds
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
PauseAllSounds
ERR: Group CrDouwesen3, Island Douwesen
ERR: Find locators Group Quest_Ships, Locator Quest_Ship_14
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System.log
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Scanning modules
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 179 techniques compiled.
Techniques: compiled by 68156484 ticks.
Video Error!!!(0x80040295) Can`t load video file = resourcevideosWaltDisneyLogo.wmv
Video Error!!!(0x80040295) Can`t load video file = resourcevideosBethesdaLogo.wmv
Video Error!!!(0x80040295) Can`t load video file = resourcevideosAkellaLogo.wmv
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
resourcesoundsmusicTITLE.ogg: Can`t open file
resourcesoundsmusicTITLE.ogg: Can`t open file
resourcesounds: Can`t open file
resourcesounds: Can`t open file
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125372508
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125372508
Bad rope data for rope: (rope num = :? (begin group=-1, end group=0)
Begin pointer = 125664492? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125681308
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125681308
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125681308
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125681308
Ship Boat doesn't have fire places
resourcemodelsitemsblade20.gm: can't open geometry file
Island: vBoxCenter not equal, foam error: resourcefoamlocationstown_ConceicaoportConceicao_port.ini, distance = 22.353
vBoxCenter = 0.936253,0.000000,51.599884
Island: vBoxSize not equal, foam error: resourcefoamlocationstown_ConceicaoportConceicao_port.ini
vBoxSize = 73.228073,0.000000,56.224228
Unable to open resourcesoundsnightinsects0
Fader::Init() -> Fader already created, fade out phase
Can't load texture resourcetexturesITEMSDECK.TGA.tx
Can't load texture resourcetexturesITEMSDECK.TGA.tx
Can't load texture resourcetexturesITEMSDECK.TGA.tx
Can't load texture resourcetexturesITEMSDECK.TGA.tx
Can't load texture resourcetexturesITEMSSEAGULL.TGA.tx
Can't load texture resourcetexturesITEMSFISH01.TGA.tx
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121340180
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121340180
Bad rope data for rope: (rope num =
(begin group=-1, end group=0)
Begin pointer = 124383508? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124406540
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124406540
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124406540
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124406540
Bad rope data for rope: (rope num = 55) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125353588
Island Set
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 118982844
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 118982844
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121976084
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121976084
Island Set
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num =
: (begin group=-1, end group=0)
Begin pointer = 124065244? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124286884
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124286884
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124286884
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124286884
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125669948
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 125669948