Allows a double use for a single use weapon.
You can also hit people with it's butt as many times as you want. They said it's generally more effective than firing it, since most sea pistols were awfully inaccurate
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Allows a double use for a single use weapon.
Pieter Boelen before you ask: yes, you can climb onto and walk across the main yards.
Imagine being a sailor in the age of sail and seeing a torpedo coming at you.As to fish I remember the first time I encountered a shark in the second Sea Dogs and thought it was a torpedo, which got me really scramble.
This has been part of the non-VR mode since the start, and it looks better in motion than it does in still images.Adds a new layer of realism-inspired depth to it, but, @Armada, make it a togglabble feature (in the settings). Some of us like the clean look, with simple polygons, that your game started as. There is peace to enjoy is such clarity. Extra details (such as textures and shaders/reflections) can sometimes clutter that experience of lightness and harmony/serenity.
We'll think about it, but that would be a low priority feature at this stage.Oh, and if you've gone this far, don't forget to add some (simple) (schools of) fish that emerge from the depths (i.e. climb and fade in) from time to time, to make the water, too, the world beneath, feel alive.
We're aiming to release our full VR trailer next week, and we'll make more of a marketing push alongside it then.Are you aware of all the Facebook groups you could post your updates to?
You really should! Get yourself that coverage, mate.