This has gotten quite troublesome but I will attempt to help. I will say right now that I have
not read through all the posts spread out over the various threads as doing so doesn't seem like it would help anyway. I'm not a core developer of the Build Mod so I wouldn't be able to address issues with things which I am not familiar.
This is a documentation of how I just now installed and got Build 14 to work from scratch on Windows 7 Professional 64-bit. This is regardless if everyone is already familiar with the process as it is merely a description of the steps I took. I'm using an NVIDIA GeForce graphics card, and this is important to note because even though there are workarounds, the game
will not work properly or at all with Intel graphics chips.
Furthermore, it is also important to note that I have capped the FPS to 60 for the game in the NVIDIA control panel. Limiting the FPS to 60 helps to prevent the game from crashing.
First I used my original CDs to install the game to
D:\Pirates of the Caribbean\
. In my case it is the UK version.
To avoid problems,
do not install the game to any of the
Program Files
directories.
After the installation, I created a new folder in the root of
D:\
and named it
build14testcheck
and moved the entire
Pirates of the Caribbean
folder in there.
Then I created a new folder on the desktop and named it also
build14testcheck
and created a
pa
and a
moddb
folder inside it.
I then downloaded
b14_installer.exe
from PiratesAhoy! and placed it in the
pa
folder, and then downloaded the same file from ModDB and placed it in the
moddb
folder.
After that I downloaded
b14_beta4_final.tar
and placed it in the parent
build14testcheck
directory on the desktop.
Finally, I downloaded
post_1Jan_updates_120124.zip
and placed it also in the parent
build14testcheck
directory on the desktop.
Now with all files downloaded, I looked at the checksums of all four files and found that the two
b14_installer.exe
files are identical. This can be done by opening a command prompt in the directory and using
CertUtil
.
Here are the commands and resulting checksums for
b14_installer.exe
,
b14_beta4_final.tar
, and
post_1Jan_updates_120124.zip
:
Code:
CertUtil -hashfile b14_installer.exe MD5
8e e9 5d ca de 03 fa 29 f8 f8 ac ae fb 68 99 5a
CertUtil -hashfile b14_installer.exe SHA1
67 59 03 14 cc 66 12 0c 13 03 19 ab a7 04 cf 5b ed 74 cf e2
CertUtil -hashfile b14_installer.exe SHA256
ae eb b0 ac a9 89 ad 34 68 66 07 74 81 ba 88 c1 b3 de 66 89 cb 36 7f 27 53 1d ec 9d 49 58 7f 5d
CertUtil -hashfile b14_beta4_final.tar MD5
99 6a ce b4 d7 af 4f 48 ed 4f a2 31 1a 11 83 5e
CertUtil -hashfile b14_beta4_final.tar SHA1
30 b3 fa 79 ca ae 87 6b 58 d7 a0 fd 53 fb 0d f7 eb b3 c8 b3
CertUtil -hashfile b14_beta4_final.tar SHA256
c0 6f 66 2d c7 67 b4 b7 a8 0f 2d 60 fc 7e 00 d9 95 c2 b7 5e d1 9e 9f 07 dc 6c 8b 32 c2 87 78 da
CertUtil -hashfile post_1Jan_updates_120124.zip MD5
72 6b 04 14 a3 87 46 a8 c4 cb df 01 cc a9 24 da
CertUtil -hashfile post_1Jan_updates_120124.zip SHA1
41 6e 23 1c 83 ea 72 bc 6b ff bb 05 a4 e5 6a ff d4 13 27 21
CertUtil -hashfile post_1Jan_updates_120124.zip SHA256
2b 43 6d 04 b6 95 f9 44 ce b9 2c 98 58 73 af a8 d0 7c 46 98 22 02 35 34 33 d2 9d 00 ba d7 36 ec
I now moved the
b14_installer.exe
from the
pa
folder to the parent
build14testcheck
directory on the desktop so that
b14_installer.exe
and
b14_beta4_final.tar
would be in the same directory, and then I ran the installer.
In the installer, I selected to install
only the "Main Files" and "UPDATE Files", no other files. I selected the install directory to be
D:\build14testcheck\Pirates of the Caribbean\
.
After that was done, I extracted the
post_1Jan_updates_120124.zip
file to its parent
build14testcheck
directory on the desktop, and then moved the entire contents to
D:\build14testcheck\Pirates of the Caribbean\
, overwriting everything when prompted.
I then opened
engine.ini
to change the resolution to my liking, and then started the game.
In the game I went to "Options" and changed things to my liking, and then started a new free play game and sailed around for a bit, and did not encounter any errors and no error log was generated.
So, in my case, using my original game CDs and downloading and using the provided mod files, I was able to install and play Build 14 without encountering any problems. It would thus seem that there is
no problem with the integrity of the provided files, and that any fault in installing and playing Build 14 is not because of them.