Thanks mate! sounds good I tried changing the encounter line to false for the ships I dont want, but it doesn't seem to work, I set all ships using the stock warship hull and xebecs to false and the first thing I encounter is a squadron of stock warships, and the second a pirate xebec I also changed the encounter chances (I think) for many ships and made the one I like more common, but I havent seen much to indicate this worked either, here is an example to show what I changed
// HMS Bellona 1760 by pgargon
//Period
refShip.period.0 = 0.0; //
refShip.period.1 = 0.0; //
refShip.period.2 = 0.0; //
refShip.period.3 = 0.1; //
refShip.period.4 = 0.9; // *
refShip.period.5 = 0.9; // *
//Nation
refShip.england = 1.0; // *
refShip.france = 1.0; // *
refShip.holland = 1.0; // *
refShip.portugal = 1.0; // *
refShip.pirate = 0.0; //
refShip.spain = 1.0; // *
refShip.america = 0.6; // *
*raised value
should these changes make the ship more common for the countries they are raised for? will I need to start a new game for changes to take effect?
// HMS Bellona 1760 by pgargon
//Period
refShip.period.0 = 0.0; //
refShip.period.1 = 0.0; //
refShip.period.2 = 0.0; //
refShip.period.3 = 0.1; //
refShip.period.4 = 0.9; // *
refShip.period.5 = 0.9; // *
//Nation
refShip.england = 1.0; // *
refShip.france = 1.0; // *
refShip.holland = 1.0; // *
refShip.portugal = 1.0; // *
refShip.pirate = 0.0; //
refShip.spain = 1.0; // *
refShip.america = 0.6; // *
*raised value
should these changes make the ship more common for the countries they are raised for? will I need to start a new game for changes to take effect?