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Guide Treasure Quests

<!--quoteo(post=174648:date=Dec 5 2006, 02:54 PM:name=ledhed)--><div class='quotetop'>QUOTE(ledhed @ Dec 5 2006, 02:54 PM) [snapback]174648[/snapback]</div><div class='quotemain'><!--quotec-->
So from what I understand here if I am given a map I SHOULD find a chest ...empty or full but a CHEST...so the fact I am not finding a chest period...either means I am looking in the wrong spot or ???? <!--QuoteEnd--></div><!--QuoteEEnd-->

You are looking in the wrong spot. ...

unless an island location has been added without the proper treasure locator, which would be a bug.


<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Inez's TOOL ? Is it a save editor ?<!--QuoteEnd--></div><!--QuoteEEnd-->
No.


<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec--> Boca Hubon...it looks so EASY...but nothing...no indicator..in fact I cant even find spots that look like the screenies exactly...was content added ?

I should at least FIND the spot to dig right ? then its either no treasure or treasure ?
<!--QuoteEnd--></div><!--QuoteEEnd-->

When I find the code I'll post how you can get the locators to show in game.
Then you can check to see it it really mission or you are just looking in the wrong place.

check this post:
<a href="http://www.piratesahoy.com/forum/index.php?showtopic=6188&st=0&p=130407&#entry130407" target="_blank">http://www.piratesahoy.com/forum/index.php...mp;#entry130407</a>
 
When you hit the point where the chest is, whether the chest itself is visible or not, you hear a click, and above the little hand icon (top left) it says secret stash or something like that. once you open it, the quest ends in your quest log. the indicator is handy, cause in the case of the Cayman (Sand Bluff) treasure it would show you the spot where you fall into the tunnel (which I clumsily circled in paint).

Also, don't forget that only your most recent treasure map has any chance of finding treasure. taking on another cancels any previous treasure rewards (I found out when I was doing four of them...).

One thing bothers me though, In the other screenshots the gold found looks like the cursed gold from the movie... Yet mine has an ordinary gold sack picture. Apart from that I cannot get rid of the treasure gold (like a quest item). Is this normal?
 
Cripes that explains it ...I got the Oxbay one and found the treasure...I had another for Levithan rock ..I saved it for when I was in concieco again...bad move..I got to the Grotto and got a Sword....So I can stop going nuts going back to Bocon beach...thats been cancelled too...

Wish I would have known...it would have saved me hours of screwing around looking and printing screen shots and looking some more...

I must have spent hours over three different games going back looking for treasure I figured I missed.

man that sucks . <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
To make sure there isn't a misunderstanding...

The chest is still there if you take on another treasure map, it just doesn't contain anything the moment you have another treasure map. The quest will still be in your log and if you couldn't find the chest at all it's not the fault of the next treasure map, then you just haven't found it yet.

So, the chest is there if you have the quest, only latest treasure map has any chance of treasure, a locator thingy can show hidden entrances and places where you can open (hidden) chests. If there wasn't a click or the quest still shows active you haven't found the chest yet. Cayman Kai beach is closed unless you start a new game with the patch.

Hope that covers it

Sharkbait
 
Petros, that link is going to be infinitely helpful. Being able to see the locators for boarding actually in the game instead of just in the model viewer is going to help a lot.

I changed my code so a switch in InternalSettings.h turns the visible locators on and off for convenience. Thanks again.

Hook
 
Hook can you show me how to do that ?

I can't seem to figure out the modding tool... I get a can't find engine ...and if I try to start manualy I get a runtime error.


And even after going to the " correct " spot for a treasure map...I did not get a click and a treasure I got a sword. For Leviathan rock ...and its still in my quest log. I did this one before so I went to the spot....nothing.

The Boca one I just cant find period no matter how many times I walk the beach.
 
InternalSettings.h gets the following line, added anywhere outside a comment. Mine looks like this:

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->// TIH Nov14 More cleanup and also reduction of unused settings
*/

#define VISIBLE_LOCATORS 1<!--c2--></div><!--ec2-->
The final line was the one I added.

The file Locations/locations_loader.c has two changes. Original:

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->//SendMessage(Sound,"lf",MSG_SOUND_SET_MASTER_VOLUME,1.0);

/*
    VisibleLocatorsGroup("officers", 1.0, 15.0, 55, 0, 55, 0);<!--c2--></div><!--ec2-->
was changed to:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->//SendMessage(Sound,"lf",MSG_SOUND_SET_MASTER_VOLUME,1.0);

    if (VISIBLE_LOCATORS)    // LDH 05Dec06 added switch instead of commenting out line
    {
        VisibleLocatorsGroup("officers", 1.0, 15.0, 55, 0, 55, 0);<!--c2--></div><!--ec2-->
and original:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->VisibleLocatorsGroup("item", 1.0, 15.0, 55, 55, 0, 55);
*/

/*
VisibleLocatorsGroup("candles", 1.0, 15.0, 255, 255, 255, 55);<!--c2--></div><!--ec2-->
was changed to:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    VisibleLocatorsGroup("item", 1.0, 15.0, 55, 55, 0, 55);
}

/*
VisibleLocatorsGroup("candles", 1.0, 15.0, 255, 255, 255, 55);<!--c2--></div><!--ec2-->

Change the setting in InternalSettings to zero to turn it off, one turn it on.

Hook
 
<!--quoteo(post=174684:date=Dec 5 2006, 06:39 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Dec 5 2006, 06:39 PM) [snapback]174684[/snapback]</div><div class='quotemain'><!--quotec-->
Petros, that link is going to be infinitely helpful. Being able to see the locators for boarding actually in the game instead of just in the model viewer is going to help a lot.<!--QuoteEnd--></div><!--QuoteEEnd-->

Glad I could help (I do so little when it comes to code)

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I changed my code so a switch in InternalSettings.h turns the visible locators on and off for convenience. Thanks again.

Hook
<!--QuoteEnd--></div><!--QuoteEEnd-->
That worked like a charm! <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
Added mine to the bottom of InternalSettings under the "Testing toggles" section.

That code really should be added to the build for all modders!
 
<!--quoteo(post=174735:date=Dec 6 2006, 01:43 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Dec 6 2006, 01:43 PM) [snapback]174735[/snapback]</div><div class='quotemain'><!--quotec-->
That code really should be added to the build for all modders!
<!--QuoteEnd--></div><!--QuoteEEnd-->
I'll add it to the Build 14 Alpha and any Build 13 Update I might release in the future. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
if you release a build 13 update, wouldn't that cause problems when you already have build 14?
 
<!--quoteo(post=174945:date=Dec 7 2006, 07:06 PM:name=morgan terror)--><div class='quotetop'>QUOTE(morgan terror @ Dec 7 2006, 07:06 PM) [snapback]174945[/snapback]</div><div class='quotemain'><!--quotec-->
if you release a build 13 update, wouldn't that cause problems when you already have build 14?
<!--QuoteEnd--></div><!--QuoteEEnd-->
I will add the same code into a Build 14 Alpha compatible update, of course. I don't like to cause problems. <img src="style_emoticons/<#EMO_DIR#>/no.gif" style="vertical-align:middle" emoid=":no" border="0" alt="no.gif" />
 
Pieter you are now an honored member of my desktop shortcuts....along with the " favorites ". In fact yours is the only site set up like that...there is just toooooo much good stuff to absorb . Its a fine wine ...it must be left to breath and then savored over time ... <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />


you are now known as " Pirate Page " .
 
great pieter. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
Guys, this is what my treasure map gold looks like:

<img src="http://img59.imageshack.us/img59/281/engine2006120720581101ya4.jpg" border="0" alt="IPB Image" />

Doesn't really resemble the pics on page one does it? Also, it acts as a quest item...
Is it my computer or something else that is the problem?
 
Your playing with the ammo and such on ...I have most of that on origional POTC...I have enough crap to micro manage..

But I have never seen the pendant..I'm on about my 110 hour of playtime accross three versions and Many games.

I usually get ignots ..artifacts jewels and gold you cant sell or spend ....and that makes NO SENSE ...mehehehehe...
 
my guess is that that's the replacement artifact for the animists quest. i always thought it didn't fit the discription in any way whatsoever.

about those two gold stacks, i have that too. my guess is that the smaller gold stock is supposed to be the aztec coins, as i never found them ever since i found that wierd bug.
 
Yeah, the pendant is for the "Strange things in the archipelago" quest.
But if I'm not the only one with this gold icon, how can SuoiveD have the other icon?
As for the not spending the gold, I can imagine that no one would accept pre-€ money nowadays, so why would they take cursed gold?

Then again, carrying it around and not being able to do anything with it isn't great either...
 
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec--><b>Then again, carrying it around and not being able to do anything with it isn't great either...</b><!--QuoteEnd--></div><!--QuoteEEnd-->

My point exactly.


I finaly found the Boca hubon treasure...it doesnt conform to the screenies at ALL .

There seems to have been some rocks and jungle added since then ,


You go all the way right and walk up ( left ) into some rocks and trees towards the cliff and there it is .

Mine was empty this time but it was worth it just finding the damned thing FINALY ...
 
<!--quoteo(post=174995:date=Dec 7 2006, 10:31 PM:name=sharkbait)--><div class='quotetop'>QUOTE(sharkbait @ Dec 7 2006, 10:31 PM) [snapback]174995[/snapback]</div><div class='quotemain'><!--quotec-->
Guys, this is what my treasure map gold looks like:
<!--QuoteEnd--></div><!--QuoteEEnd-->
WOW! That is REALLY weird and definitly not intentional. Can you please select both gold types and press the Info button? Do they both have the same description or not?
 
in my experience, they always have the same inscription. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> something has been mixed up.
 
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