Oh good. I was worried how close to the next patch my slacking off was putting me. lol
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Glorgious indeed! (That's a combination of glorious and gorgeous, in case you were wondering)
Looking forward very much to seeing her in my game!
If I could add my two cents: I'd most like to see your SFX project continued, if possible. :willHey Pieter, are there any unfinished projects that I need to get done for the next patch? As far as I know, I don't really have anything. All my current projects are kind of a go at my own pace thing. My list of finished and unfinished projects are on my signature.
We did also have the outstanding request for a matching colour scheme for the HMS Dauntless and Interceptor. And has anyone tried to redo the Flying Dutchman's colours yet?
What needs doing to the Dutchman? I definitely re-textured the uncursed version when we replaced the old model,And has anyone tried to redo the Flying Dutchman's colours yet?
You could always skip it for now and add the bump mapping later if you wanted. As far as I'm concerned, she looks great already.You know what? I forgot to bump map anything on the Empress except for the sails. But idk . . . she looks pretty good as is. Think I should just skip it this time?
Fair point, I'm not happy with the current shade of green, either. It's a tricky one to get right, but I might get time to give it another look.I know you did the uncursed one, but the cursed one looks a bit bright green compared to the movie. Not really crucial by any means though.
this ship i awesome
Ok here are the Empress files. This includes: textures, gm files, walk files, ships_init.c entry, and other stuff. I can't remember what was updated and what wasn't, so I just included everything. Just merge it with your files.
Empress_File.7z