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There should be a walk file for her on ftp, or did I not upload it?![]()
I'm gathering all the photo references I can find. Looks like I won't be able to make the textures entirely from photographs like I did with the Queen Anne's Revenge (because not many pictures exist of the Empress), but I can just do them by hand. No worries.I'll get those sails looking better too. Especially the "wooden" parts.![]()
I haven't complained yet. Besides, it was always going to be a high-poly model with all those details!Holy crap. You went all out on this model!Amazing detail. Somehow I just know Armada's gonna complain about all those polys.
haha But she looks amazing!![]()
I haven't complained yet. Besides, it was always going to be a high-poly model with all those details!
Still, it can't hurt to ask... how many polys does she have, IRF?
Yep, that's a good amount. Anything less than 100k is usually best for in-game performance, anyway.Everything - 80k tris. Compared to 'le Fleuron' - it's nothing![]()
I know this will come up later so I need to ask, are those fins on the cabin sails? Or are those actually part of the model? I will need to put holes in them, so if they're actually modelled, that will be problematic. Perhaps you could take the fins off, but leave the wooden frames for them, and you or Armada could make me one of those special surfaces (like we did for the skeletons on the QAR). Basically, turn the fins into a texture instead of part of the model, so that way I can put holes in them so it is film-accurate. If you don't know how to do that, Armada definitely does.![]()
I'll download your updates. Thanks.![]()