That is NOT the Endymion with bizarre rigging; it's the America class 3rd Rate, also known as RN_Superbe. The Endymion is in the background on the left, and her rigging is fine.
That said, I have NO idea what happened to RN_Superbe's rigging. It wasn't like that originally, that's for sure.
I just tested out the RN_Superbe in my game and she's looking just fine.
Yes, I have a tendency to make things not work, or work very differently from what they are supposed to do. But I discover many bugs this way and hope I can help with getting rid of some of them...
And a good thing that is too! Can't
fix bugs if they're not being
found, now can we?
Apparently you're a bit like myself then. I cannot physically be near any sort of simulation or computer program without finding stuff that is wrong.
In many cases, really, insanely, badly wrong! As in "What were they thinking?"-wrong. Or "this could get people
killed some day"-wrong.
I feel honored and am glad I could help out a bit! It's not so hard to do some of the simple stuff, as long as I don't go and break things again.
I break stuff in the game
all the time. It happens. As long as you figure out how to deal with it, breaking things is a GOOD thing!
We all started out like that. Until you manage to do some of the more
complicated stuff and
still break it.
Anyway, I think this is a perfect time for a promotion: Welcome to the "Modders" group!
If there's anything else I could probably do, I've got some free time on my hands. For example, I noticed US citizens don't seem to have a wide variety of names available, considered looking into this a bit. Of course, as always I have no idea what file I'd have to look into etc.
Look at PROGRAM\Characters\Characters_names.c .

Other things I can think of by the top of my head:
- Enabling sidequests from the Standard storyline in the other storylines. This requires moving code, but not writing anything new.
- Creating standard citizen dialogs for all non-Stock towns that contain directions for players on where to find stuff.
Whenever I'm doing coding, I always find myself wondering about things of which I don't know where they are either.
Good trick in such a case is:
1. Add your game folder to the Windows Search Index so that when you use Windows Search, it will quickly search in the file
contents too
2. Come up with some related code that you
do know where to find. Using BuildSettings or InternalSettings toggles tend to work wonders for finding related code
The more you do, the more you start remembering where things are and how things work.
