<!--quoteo(post=219954:date=Nov 3 2007, 12:44 AM:name=KevinAtlanta)--><div class='quotetop'>QUOTE(KevinAtlanta @ Nov 3 2007, 12:44 AM) [snapback]219954[/snapback]</div><div class='quotemain'><!--quotec-->Julian,
What is your PC setup? (CPU, RAM, Video Card, etc.). ...
...
kevin<!--QuoteEnd--></div><!--QuoteEEnd-->
Here is the basic info for my fun computer ( meaning I have chosen not to install any set up for work on it in terms of office programs, banking and even e-mail, which I am getting on my other system)
Packard Bell Computer
AMD Athlon 64 processor 3500+
2,23 GHz
2,00 GB RAM
NVIDIA GeForce 7300 GS
Driver version 8.4.2.1
Realtek AC97 Audio
C. drive 29,9 GB
D. drive 195 GB
Windows XP
Regarding gameplay for long hours and performance drop i connection with this - true I normally experience it - It is different though than the performance drop after the crashes. I had been playing for six hours just from QC and out at sea to find prize, entering battles and then back to QC. The feeling of the "Computer engine running hot" was nowhere near the drop in feature performance after the bad save.
Regarding the issues posted,
<img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="

" border="0" alt="me.gif" /> I really appreciate the commitment of you guys doing the real cleaning with no other means of approach than our random games so your questions are really valuable. Keep them comming!
... <img src="style_emoticons/<#EMO_DIR#>/urgh.gif" style="vertical-align:middle" emoid=":urgh" border="0" alt="urgh.gif" /> ... Them questions made me realise I have already made my first testing mistake by only keeping the last five or six saves active and deleting the others... Blast!... meaning I can't go back to the game sequence previous to my third post to the bugtracker and try to duplicate the pattern providing with more detail.
The "Hook - nationality pirate" approach is on the other hand, kind of independent of the main quest untill landfall is made at Oxbay, either as a consequence of story ( "Help the Church", "Missing children","Claire Larousse" ) or treasure and trade quests.
Durring the first run I was in "Nigel Blythe" along with "treasure hunt" and "Clair Larousse" which performed well. No issues to report in terms of quest breacking!
Now that I think about it - perhabs I should mention that the treasure hunt at Cayman - which actually brought John Coxon into my game, remained unfinished. I landed at Sand Bluff - I took left in the jungle next reload was house in the jungle - no cave in the jungle as the treasure quest said - I took then the other exit from the jungle and the reload was strange hous in the jungle where I met Coxon. That's all there was on Cayman from Sand Bluff : Three exit jungle one of which is assigned to the Shore - House in the jungle (Rheims house in the jungle) - and Strange house in the jungle with John Coxon. I was then concerned about the missing dialog and patched the c. and .h files and actually didn't think about the treasure quest any longer. Just went along with Coxon.
I just thought there has been done a lot in terms of fixing treasure quests since the Build 13full.exe and didn't regard it as an issue... <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="

" border="0" alt="dunno.gif" /> Sorry! ... this being an assumption it can easily turn out to be wrong!
What I'll do now is I'll start a re-run of the whole thing and try to square upon the speciffic issues.
<img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid="

" border="0" alt="sailr.gif" />