//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// SPYGLASSES: ItemIndex Price texture activate nation cannons crew morale skiptrade
// | itmID model icIndex rare | | | update | shipname | hull | speed quality| skiprand
// | | | picTexture | | MinLevel | | zoom | | | | shiptype| | sail | | charge | | | skipequip
//---------------|------|-------|-----------|---|-----|----|-------|------|------------------|---|----|----|-|-|-------|-|-|-----|-|-|--|------|----|-|-|----------
n = InitSpyglass(n,"spyglass1","", 8, 14, 0.30, 1, 600, "eye_BadTub.tga", 3.0, 500, 150, 1,1,1, 0,0,0, 0,0,0, 0, 1, 0,0,0);// Cheap Spyglass //BB increased price
n = InitSpyglass(n,"spyglass2","", 8, 15, 0.10, 1, 1200, "eye_CommonTub.tga", 6.0, 500, 150, 1,1,1, 0,1,1, 0,1,0, 0, 3, 0,0,0);// Average Spyglass//BB increased price
n = InitSpyglass(n,"spyglass3","", 8, 16, 0.05, 8, 4500, "eye_GoodTub.tga", 8.0, 500, 150, 1,1,1, 1,1,1, 1,1,0, 1, 7, 0,0,0);// Great Spyglass //BB increased price
n = InitSpyglass(n,"spyglass4","spyglass4", 1, 14, 0.01, 15, 9800, "eye_BestTub.tga", 10.0, 500, 150, 1,1,1, 1,1,1, 1,1,1, 1, 9, 0,0,0);// Master Spyglass //BB increased price