Latest update now includes all New Locations, as well as an adapted and updated Brave Black Flag storyline.
Download: http://www.piratesahoy.net/threads/build-14-beta-3-4-release-candidate.24486/
Change Log:
Original Opening Post:
The result runs, but I haven't done any sort of in-depth testing on it.
Anyway, extract this on top of Build 14 Beta 3.2 to add all the latest fixes and remove all the controversial new features:
1. Beta 3.2: Using the Installer EXE and 7-Zip Archive
2. Beta 3.3 WIP: http://piratesahoy.net/build/b14_beta3-3_wip3.exe
Let me know how this works! If this does seem more playable,
we can see about putting the new stuff back in one by one and fixing things along the way.
Here's to hoping!
Download: http://www.piratesahoy.net/threads/build-14-beta-3-4-release-candidate.24486/
Change Log:
Code:
Build 14 Beta 3.3:
- "New Horizons Tutorials & History.pdf" updated by Thagarr
- Code Updates:
. Land Crew equips automatically by Jack Rackham
. Pirates don't trade if you have a Letter of Marque from another nation by Pieter Boelen, idea by Jason Maffettone
. Lower Officer Levels by Jason Maffettone
. Added 7 skill items, 3 armor types, 2 pistols and 1 blade by Jason Maffettone
. Can purchase the "Famous Pirates Collection" from all tailor shops by Jason Maffettone
. Captured Captain dialog clarified by Skyworm
. Custom Player Type removed for Auto Skill System
. Curse of Cortez ONLY active in Arcade Game Mode
. Various pistols modified for realism by Jason Maffettone
. Flush ship upgrade replaced with Corsair Refit by Jason Maffettone
. Money check for salary crew modified by Levis
. Realistic Abilities code modified to be more flexible by Pieter Boelen
. Reduced log messages depending on Logs Toggle to reduce screen clutter by Pieter Boelen
. Sell All Loot button always keeps one Spade and Pickaxe for Treasure Hunting by Pieter Boelen
. Godmode applies to ALL methods of receiving character damage by Pieter Boelen
- Bug Fixes:
. Character Encounter Code returned to Beta 3 state
. WorldMap Encounter Code returned to Beta 3 state
. Dynamic Economy returned to Beta 3 state
. Crew Fires Pistols Again (simplified code) by Jack Rackham
. Morale drop on Divide the Plunder mode fixed by Pieter Boelen
. Officiant dialog fixed by Jack Rackham
. Books properly contribute skill points by Pieter Boelen
. Deck textures after capturing Black Pearl fixed by Pieter Boelen
. Tortuga Fast Travel fixed by Pieter Boelen
. Blackjack no more doubling up after overshooting 21 by Levis
. Receiving Promotion Ships fixed by Grey Roger and Pieter Boelen
. Shipyard Interface prices corrected and exploits through upgrades fixed by Levis
. Nation relation changes after Town Capture fixed by Pieter Boelen
. Cannot Hoist/Lower Sails fixed by Pieter Boelen
. Fix for Bonaire No Save Monk missing in Assassin and Bartolomeu storylines by Pieter Boelen
. Musket Bullets no longer show up during the wrong time periods by Pieter Boelen
. Weird internal code error for store initialization fixed by Levis
. Cannot Loot Corpses under "Go to Ship" Icon fixed by Levis
. Looting after talk with Maltese Knight corpse fixed by Pieter Boelen
- Storyline Updates:
. Side Quests:
> Help the Church: Father Bernard dialog fixed by ANSEL
> Girl Won in a Card Game: Joseph Claude le Moigne dialog adapted to fix Amnesty not Given by Levis
> Capture the Corvette: Adapted for relevant time periods in Devlin and La Croix storylines by Skyworm
> Bartolomeu o Portugues: Main character replaced in Brave Black Flag and Standard storyline by Bartolomeu o Portugues
. Standard storyline
> Missing tailor after French invasion of Speightstown fixed by Pieter Boelen
. Hoist the Colours Storyline:
> Peter Willemoes dialog corrected by ANSEL
. Bartolomeu o Portugues Storyline:
> Missing Cecile Bienbonne dialog added by Hylie Pistof
. Assassin Storyline:
> Brothel Mod permanently enabled by Pieter Boelen
> Dialogs improved by Grey Roger
. Hornblower Storyline:
> Dialogs improved by Grey Roger
. Woodes Rogers by Jack Rackham:
> Sell All Loot button disabled when selling items to 5 pirate captains
> Vane and co. had too little money
> Textures fixed on shipyard3
> Church_choir: you could press F3 "too fast", and get stuck
> Better fight with 3 thugs on Nevis Pirate Settlement roofs: Musketoon no longer kills all 3 at once
. Gold-Bug Storyline:
> New WIP content included by Jack Rackham
- Model and Texture Updates:
. Improvements to Fleuts, Fast Galleons, NL_SevenProvincien, HeavyLineship, WallerPinnace, NL_PinnaceofWar47, Battleships, Belette and Fragata Latina by Hylie Pistof
. Added 12 new character models by Jason Maffettone
. "Iceni Queen" custom ship texture added by Jason Maffettone
. Irish Harp and Smoking Pirate Skull flags added by Jason Maffettone
Original Opening Post:
That sounds like a reasonable summary, so I have now done what I could to temporarily remove all that new stuff from my game.3.2 introduces new stuff such as locked perks, "fetch" quests which are necessary to unlock some of them and which don't work, a modified encounter system which means pirates never appear on the worldmap, and a modified economy which makes it next to impossible to make a profit as an honest trader or smuggler. I tried it, then went back to 3.1.
The result runs, but I haven't done any sort of in-depth testing on it.
Anyway, extract this on top of Build 14 Beta 3.2 to add all the latest fixes and remove all the controversial new features:
1. Beta 3.2: Using the Installer EXE and 7-Zip Archive
2. Beta 3.3 WIP: http://piratesahoy.net/build/b14_beta3-3_wip3.exe
Let me know how this works! If this does seem more playable,
we can see about putting the new stuff back in one by one and fixing things along the way.
Here's to hoping!
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