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Reputation tweak

Grey Roger

Sea Dog
Staff member
Administrator
Storm Modder
I've made a little change to dialog file "Enc_walker.c". If you're "Hero" or "Dashing" and you refuse to help a beggar, lose 1 reputation. The same beggar who would tell the world how nice you are and raise your reputation by 1 when you're "Matey" or less, now tells the world that you're not so nice after all. If you want to keep your shiny reputation, keep polishing it. :D
 
Seems fair to me.
Maintaining a high reputation shouldn't be a "once and done" thing.

I've had this idea spooking around my head for a long time to make reputation always reduce automatically back to neutral if you do nothing to move it either which way.
But I never bothered to look at implementing it.
I probably could figure it out, but I doubt anyone would even really appreciate.
It'd just make things harder, no?
 
I don't like the idea of penalising the player for not doing anything. Were that to happen, expect complaints from players whose reputation dropped for no apparent reason.

But players who are trying to cultivate an extreme reputation one way or the other, and then actively do something against it, are fair game. :D
 
I don't play the Build Mod so what I'm saying might not matter, but if you want opinions:
I was thinking along the same lines in my stock game version but decided against it. I assume in the Build Mod beggars only ask for money like in the stock game. What if you really don't have any money to give to the beggar? Unlikely, sure, but could happen, so you should be able to politely say no.
Instead I made use of PCharRepPhrase so that the dialogue option to say no is something nicer if you don't have a bad reputation.

I also changed the dialogue a bit for the beggar who would tell all its friends as that seems like a weird thing to "offer". If you are a good person you would want to help anyway and care more about the person being able to buy food rather than talking about you.
 
The beggar who sits outside the shipyard asks for money but, as far as I know, doesn't affect your reputation. In the Build Mod, there are random people walking around the town and port who can say various things if you talk to them. Some of them ask for money, and those are the beggars who give you reputation if you give them money - but only if your reputation is "Matey" or less. Repeatedly giving a few coins to beggars isn't going to get you up to "Dashing"!
 
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