I am thinking of retexturing the Kreyser class frigate to look like the satanist frigate from the stock game, what do you guys think?
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The "Kreyser" is valid for "Golden Age of Piracy" and "Colonial Powers", which are also the most suitable periods for "Frigate_sat". As the "Kreyser" is fairly common (British, French and Pirate specific versions, plus two generic types), it would be a shame to completely replace the unique quest ship "Frigate_sat" with one of these. But it might be possible to use a Satanic "Kreyser". The normal one is somewhat weaker than "Frigate_sat" - fewer guns, smaller crew, less HP. So, perhaps the Animists got hold of one which was due to be scrapped, modified it a bit, and now it has 18lb guns, more crew, more HP. Then use it for the "Strange Things Going On..." quest in the "Revolutions" period. "Frigate_sat" looks a bit out of date for this period but the "Essex" types aren't in use until "Napoleonic" - the real USS Essex was launched in 1799 and the Animists aren't getting one twenty years before the US Navy!
Actually, that is a REALLY noble goal!As for this i plan to make it look as close as i can to the original but with the more detailed model of the Kreyser class frigate.
I was distracted by the hull!OK, who's going to be the second person to spot the mistake with the Satanist "Essex"? The first person is me, which is why I'll be posting updated pictures a bit later, but for now, this is your chance to show how much you remember about the ship in "Strange Things Going On in the Archipelago"...
That DOES realy look good and scary. Nice one!Correct. And here it is with the proper red sails...
So was I. The only reason I noticed was that I'm playing the quest (in "Golden Age", to get a chance to do things to the original "Frigate_sat"), talked to someone who mentioned a black ship with red sails, and realised I'd missed out something on the "Essex".I was distracted by the hull!
So was I. The only reason I noticed was that I'm playing the quest (in "Golden Age", to get a chance to do things to the original "Frigate_sat"), talked to someone who mentioned a black ship with red sails, and realised I'd missed out something on the "Essex".
That's indeed how we "got away" with keeping so many stock game models inbetween the custom high-detail ones without them seeming too out of place.The original Mefisto isn't that bad in terms of detail, especially with the addition of the "deck" file to provide the usual add-ons.
If the right small GM file can be found, that sounds like something that could be handled in TOOL as well.It does have one detail not seen on any of the other stock frigates, nor on any current frigate model unless someone wants to try to add it in Maya - a pair of big horns on the stern, giving it a truly demonic appearance.
Since @The Nameless Pirate is attempting a full replacement, do you want to get started on the old ship's rigging right now?The only major deficiency in "Frigate_sat" is the sparse rigging.
We'll soon see about that!
Oh; oops. Failed to pay attention there, sorry...I have not merely started on the rigging for "Frigate_sat". As you can see from the picture, I've pretty well finished!
You really think so? The Mefisto always used to be a "mostly copy" of the regular frigates, which got replaced with the Kreyser.A Kreyser is still a Kreyser, one of the most common warships in the "Golden Age" and "Colonial Powers" periods, and it would be a shame to replace a unique quest ship with a standard frigate type. Besides, "PiratFrigateSup" is also a quest Kreyser - you can get one in "Golden Age" by doing the ship hunting quest for the governor of Martinique, and Nathaniel Hawk meets one in "Tales of a Sea Hawk" in the battle against Silehard's pirate allies. So I'd prefer to keep the original ship for these periods.
I like that idea! Good one.The new ship can go into "Revolutions", when the original ship looks a bit dated due to its high stern but the "Essex" can't be used because it's only valid for "Napoleonic". And so you get yet another version of Mefisto depending on your choice of period!
Sounds to me like that can be handled with the TOOL, as long as you (or someone) can find some usable "horns" 3D models.Maybe i could add the horns to the Kreyser but i don't have Maya.
Normally I'm the one trying to keep things like the stock game. But I'm very much in favour of using NH's superior range of ships for regular navies, leaving "Frigate_sat" only for use as a quest ship. (I could bring back one of the other stock frigates so that "Frigate_sat" can continue to be a copy of it, if you prefer. )You really think so? The Mefisto always used to be a "mostly copy" of the regular frigates, which got replaced with the Kreyser.
So doing the same thing again would only serve to bring things more in line to how it used to be in the stock game.
That's a Maya job as well because the existing cannons are an integral part of the hull. They're not even separate components which can be removed and replaced by TOOL's "Edit Scene". "Frigate_sat.gm" has only two components, one of which is the deck plus all the cannons. But if someone wants to upgrade the cannons in Maya, I'll not object!By the way i agree with what @Grey Roger said, but i think if we are going to keep the original Mefisto we should add more detailed cannons.