<!--quoteo(post=136797:date=Dec 30 2005, 07:03 PM:name=CouchcaptainCharles)--><div class='quotetop'>QUOTE(CouchcaptainCharles @ Dec 30 2005, 07:03 PM) [snapback]136797[/snapback]</div><div class='quotemain'><!--quotec-->Added three lines to the Hoist Flag section in BattleInterface.c which prevent the storing of your nationrelations if there are already relations stored:<!--QuoteEnd--></div><!--QuoteEEnd-->
Are these attributes being removed again if you go back to mapmode or go to shore? If not, that might cause trouble. Anyway: Thanks and I'll add it in! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
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I'm working on another small update right now. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
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<!--quoteo(post=136801:date=Dec 30 2005, 09:43 PM:name=giuliootto)--><div class='quotetop'>QUOTE(giuliootto @ Dec 30 2005, 09:43 PM) [snapback]136801[/snapback]</div><div class='quotemain'><!--quotec-->Game crash during a fight vs a native.
In the system.log I found this error:
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Warning: NPCharacter -> trace node not found
resource\models\Heads\h_native.gm: can't open geometry file
Cannot open animation file resource\animation\Heads\h_native.ani<!--QuoteEnd--></div><!--QuoteEEnd-->
It's not strange that the game couldn't open these files; they don't exist. Your game seems to be very touchy on those things though; usually such unexisting files don't crash the game, but apparently, in your case, they do crash the game! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid="
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<!--quoteo(post=136765:date=Dec 29 2005, 06:25 PM:name=CouchcaptainCharles)--><div class='quotetop'>QUOTE(CouchcaptainCharles @ Dec 29 2005, 06:25 PM) [snapback]136765[/snapback]</div><div class='quotemain'><!--quotec-->I thought that shiptransfer at sea worked ONLY within transfer range. Didn't even try F2 <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="
" border="0" alt="whistling.gif" /> IMHO it is quite allright that the immediate swap works only within range, so let's be content that this works at least this way <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
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You're quite right. No need fixing. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
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