<!--QuoteBegin-CatalinaThePirate+--><div class='quotetop'>QUOTE(CatalinaThePirate)</div><div class='quotemain'><!--QuoteEBegin--><img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid="

ops" border="0" alt="blush.gif" />: I'm not an amazing 3D modeler, I'm afraid. I have Maya but have not even gotten into trying to learn it, fiddled with it some but as I have no desire to make ships and you can't import new character models into PotC, I just let it sit...
I *was* supposed to learn Maya via the PMT, but well, I voluntarily resigned from their ranks so that's the end of that... I know I can learn it myself but it will take time... Grumblepunk was learning, and getting good, but he's gone too, and I am sorry he isn't coming back...<!--QuoteEnd--></div><!--QuoteEEnd-->
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<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec--><sigh> I am getting ahead of myself. I am NOT Nathan Kell in coding experience, nor am I a modeler like Surak'nar... Not that we cannot get along without the assistance of the aforementioned people, but it's a simple fact that IMHO I am mostly experienced with Photoshop and so my "bankable" skill is in textures... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid="

ops" border="0" alt="blush.gif" />:
I can write quests tho, after a fashion. Heh... Learned that the hard way (by myself, for the most part)... Yes, there IS blood coming from my "modding" smiley - <img src="http://www.ganotherapyusa.com/extras/modding.gif" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
your texturing skills certainly are "bankable" (i've just seen your catalina de erauso screenshot, wow!). but you can easily learn to add new locations! you learned to create quests in no time. and i promise you, the hard way is how everyone else learned it too <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="

:" border="0" alt="laugh.gif" /> it's just a question of experience - once you've done it once, you've done it a million times.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I'd like to see something like what you've suggested here, Kieron - a secluded house in the jungle - a different beach on QC - perhaps the only way to get to it is via that beach... Maybe a tunnel or cave can be used...
HECK, the whole other half of Falaise de Fleur is just EMPTY and waiting for modding if we can cut some beaches into it, that would work, too! For HUGE things like towns &tc...
I promised myself I wouldn't get caught up in anything *too* involved as far as modding goes, after I got finished with the Fred Bob quest - but I find myself more and more drawn back to the fact that WE NEED MORE INTERESTING QUESTS for PotC!<!--QuoteEnd--></div><!--QuoteEEnd-->
we could definitely put a secluded house on qc accessible only by beach. just need to add three new locations (beach, jungle and inside house), all reusing existing models, and then have a fiddle with the island/worldmap code to add a new docking point. i bet it'd be well easy <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> it might form part of a quest, perhaps some famous old pirate is living secluded there who you desperately need some information from...?
about adding new towns, though, it *would* need 3d modelling unless you wanted to reuse existing town locations. adding lots of new jungle locations would be easy, though. (perhaps there could be a hidden temple on that side of falaise de fleur, reusing the khael roa temple location? hmmm...)